With cross DC travel expanding the amount of people that can participate in trains by an enormous amount, and activities like the current EW relics requiring an enormous amount of endgame tomes hunts have been rather unbearable.

The solution is simple. Scale the marks HP up based on the people around it. I already know that literally no one wants this because hunt trains are so braindead easy, but that's too bad.

Also, either give everyone full rewards, or switch rewards to being based on damage rather than enmity. Not every party gets full rewards, especially when it's crowded as it is now. It's a bit unfair that tanks with stance on spamming their level 15 ranged abilities generate as much contribution as they do. It has the added benefit of not melting the marks when it's crowded, but if we added HP scaling for marks in then it would simply be leeching.

Again. I know very few people want this but the game isn't meant to be that free. I'm not asking for this to be tuned up into ex or savage level difficult. Just changed so that it's not this braindead.