here comes the luke warm hot take:
if gear doesn't matter then why does keeping the cap matter? savage is cleared week one with crafted gear, if anything crafted gear needs to be limited to one slot, or majorly nerfed as it just invalidates any form of gearing process this game could have..
gearing isnt fun because its just go to pf and find a "full sets for sale 2m gil" on day one of a patch...

i say uncap the tomes if gear doesn't matter in this game so we can get our glams and our cheap serotonins, but if gear does matter then i say remove crafted gear so we can actually have some world progression getting geared, let the dungeon gear have relevance again, let us actually get our serotonins from finally getting that drop...