Quote Originally Posted by Supersnow845 View Post
I think it’s fine because you can get a relic (665) and full 650 gear without having to spend a single comedy tomestone within an hour from a new job reaching 90

650 is plenty for everything in the game, if you are doing savage prog this late 650 is plenty for entry and you’ll naturally accumulate more gear, if it’s casual 650 is way above the ilvl for everything anyway so the difference between 650 and 660 is mostly just where on the agro chart you sit
Pretty much this ^

It’s tedious enough to gear up at least 2 jobs with 660 gear it renders the opportunity to gear up 660 for the 3rd. Then again it’s also the matter of ilevel flexing that most players perceive as given the dopamine for better bursts, agroo etc.,

Ideally 650 is more than enough that you could get by with 97% for most of the game’s general content (roulettes fate etc) excluding savage of course which makes it only 3% of it.

After all endgame is glamour truly & less so flexing (WoW has that tendency & it’s distressing). Relic weapons are ridiculously easy now to upgrade it to 665 for most jobs at least per week; provided you viciously farm roulette’s for tomes.

The game’s design is indeed meant to slow its pace & be less competitive but delight more on the fun of things around with other sorts (housing, pvp, social interaction etc.,)

It’s difficult to pinpoint out what it could improve wise, or not at all, after all, every player has different approaches with enjoying the game (casuals & hardcore alike) & neither can be blamed nor be convincing. Best go for what resonates with you than going with the flock mentality.