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  1. #1
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,315
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by PredatoryCatgirl View Post
    You're not supposed to get max level gear on everything. 650 is plenty for anything that's not a savage, and its completely unrealistic to be able to play every single job well enough to do savage with them.
    Quote Originally Posted by Troxbark View Post
    They'll argue it's "catch up gear" even tho they don't plan to run any high end content on their alts and just afk in limsa.
    Why does the reason matter? It's the end of the expansion. People should be allowed to just farm whatever the hell they want at this point. It's not like CBU3 is busting in here with better shit to do.
    (8)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,921
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Avoidy View Post
    Why does the reason matter? It's the end of the expansion. People should be allowed to just farm whatever the hell they want at this point. It's not like CBU3 is busting in here with better shit to do.
    Because holding your sub by artificially restricting how much gear you can get (whether you need it or not) is a really easy way to retain players this deep in an expansion

    But I’m also on the side of the gear literally doesn’t matter anyway
    (1)

  3. #3
    Player
    Avoidy's Avatar
    Join Date
    Jun 2020
    Posts
    1,315
    Character
    Chadhadai Oronir
    World
    Balmung
    Main Class
    Ninja Lv 83
    Quote Originally Posted by Supersnow845 View Post
    Because holding your sub by artificially restricting how much gear you can get (whether you need it or not) is a really easy way to retain players this deep in an expansion

    But I’m also on the side of the gear literally doesn’t matter anyway
    Yeah I know that's why cbu3 does it. I even wrote about that earlier in the thread. I'm asking these people why they're hung up on other players' reasoning for just wanting to farm tomes during a time when there's nothing else to do anyway. "Oh they're just gonna idle in limsa with it" yeah? And? Who the hell cares?
    (4)
    Quote Originally Posted by Shialan View Post
    I don't get it. Do you really have nothing better to do with your life than creating shitpost after shitpost?
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.
    Quote Originally Posted by Yoshida-san
    Let's consider another theoretical mod: one that displays your character entirely naked.

  4. #4
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I think it’s fine because you can get a relic (665) and full 650 gear without having to spend a single comedy tomestone within an hour from a new job reaching 90

    650 is plenty for everything in the game, if you are doing savage prog this late 650 is plenty for entry and you’ll naturally accumulate more gear, if it’s casual 650 is way above the ilvl for everything anyway so the difference between 650 and 660 is mostly just where on the agro chart you sit
    Pretty much this ^

    It’s tedious enough to gear up at least 2 jobs with 660 gear it renders the opportunity to gear up 660 for the 3rd. Then again it’s also the matter of ilevel flexing that most players perceive as given the dopamine for better bursts, agroo etc.,

    Ideally 650 is more than enough that you could get by with 97% for most of the game’s general content (roulettes fate etc) excluding savage of course which makes it only 3% of it.

    After all endgame is glamour truly & less so flexing (WoW has that tendency & it’s distressing). Relic weapons are ridiculously easy now to upgrade it to 665 for most jobs at least per week; provided you viciously farm roulette’s for tomes.

    The game’s design is indeed meant to slow its pace & be less competitive but delight more on the fun of things around with other sorts (housing, pvp, social interaction etc.,)

    It’s difficult to pinpoint out what it could improve wise, or not at all, after all, every player has different approaches with enjoying the game (casuals & hardcore alike) & neither can be blamed nor be convincing. Best go for what resonates with you than going with the flock mentality.
    (0)

  5. #5
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    here comes the luke warm hot take:
    if gear doesn't matter then why does keeping the cap matter? savage is cleared week one with crafted gear, if anything crafted gear needs to be limited to one slot, or majorly nerfed as it just invalidates any form of gearing process this game could have..
    gearing isnt fun because its just go to pf and find a "full sets for sale 2m gil" on day one of a patch...

    i say uncap the tomes if gear doesn't matter in this game so we can get our glams and our cheap serotonins, but if gear does matter then i say remove crafted gear so we can actually have some world progression getting geared, let the dungeon gear have relevance again, let us actually get our serotonins from finally getting that drop...
    (2)

  6. #6
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,921
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    here comes the luke warm hot take:
    if gear doesn't matter then why does keeping the cap matter? savage is cleared week one with crafted gear, if anything crafted gear needs to be limited to one slot, or majorly nerfed as it just invalidates any form of gearing process this came could have, gearing isnt fun because its just go to pf and find a "full sets for sale 2m gil" on day one of a patch...

    i say uncap the tomes if gear doesn't matter in this game so we can get our glams and our cheap serotonins, but if gear does matter then i say remove crafted gear so we can actually have some world progression getting geared, let the dungeon gear have relevance again, let us actually get our serotonins from finally getting that drop...
    If crafting gear was nerfed or limited you may as well just delete the crafters because at that point the only reason to level crafters is so you can repair and add materia to your own gear rather than paying an NPC to do it
    (1)

  7. #7
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    and? i thought glam was the true endgame? what about furniture? crafters have entire quest lines that are exclusive to them, entire reward structures.
    crafting will be fine, and if its not then its up to the multi billion dollar company to improve it.
    past that, players have the power to sell week one FOMO is just as dumb as square selling it.
    crafted gear may be a great way to not play the game, but it ruins it for mmo fans, i'm sick of this play week one and quit meta.
    (0)

  8. #8
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Mostly_Raxus View Post
    and? i thought glam was the true endgame?
    Only to some, plus only a small part of glam came from crafting.


    crafters have entire quest lines that are exclusive to them, entire reward structures.
    And so does all other classes? Ever level up a class you don't like to play? A lot of people do, and what we do with those classes when we cap them, we stop playing them. That's me with Ninja, after hit the cap with it, the next time I play the class is when the next expansion come out. But there are other DoW and DoL I play regularly, take them into new dungeon/raid/content and such. For crafter, new gears is part of their content life cycle to keep them engage throughout the expansion. You don't want people to level their crafter to cap then stop playing them.

    i'm sick of this play week one and quit meta.
    I'm also sick of people complaining about meta when it has always been an optional thing. Don't like the meta? Just don't be part of it. If my gaming time is 10 parts, probably 1 or 2 part of it follow the meta (usually because of Ultimate), but outside of that I often don't care and follow it. Yet I never have issue with finding group or clearing content. What's the point of complaining about other people play style when it doesn't really affect yours? You don't care about week 1 clear? You don't have to. But people who want to should be provided the mean to do so.
    (2)

  9. #9
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Raven2014 View Post
    Only to some, plus only a small part of glam came from crafting.




    And so does all other classes? Ever level up a class you don't like to play? A lot of people do, and what we do with those classes when we cap them, we stop playing them. That's me with Ninja, after hit the cap with it, the next time I play the class is when the next expansion come out. But there are other DoW and DoL I play regularly, take them into new dungeon/raid/content and such. For crafter, new gears is part of their content life cycle to keep them engage throughout the expansion. You don't want people to level their crafter to cap then stop playing them.



    I'm also sick of people complaining about meta when it has always been an optional thing. Don't like the meta? Just don't be part of it. If my gaming time is 10 parts, probably 1 or 2 part of it follow the meta (usually because of Ultimate), but outside of that I often don't care and follow it. Yet I never have issue with finding group or clearing content. What's the point of complaining about other people play style when it doesn't really affect yours? You don't care about week 1 clear? You don't have to. But people who want to should be provided the mean to do so.
    I'm glad you read my words and told me your entirely irrelevant to the conversation feelings...
    I guess i made you mad cause you made a point to tell me you dont like ninja as its listed as my main, weird flex but internet people are special.
    Thank you for making my point that a class you find irrelevant still gets play time though.
    craters get time gated quest lines called beast tribes, thats content for em, go get you mount pal.
    just because you like to bot the market with over priced crafted gear doesn't make it good content.

    also you say dont play the meta it dont matter, thats how you play, except in ultimate, there you have to play the meta? so i guess it is relevant then isn't it pal?

    you can talk all your casual double speak you want, but we all know that the pfs that get clears lock the ilvl at the crafted gear day one.. sure you dont have to use that crap, but hey you dont have to breath either, thats just your choice..
    (1)
    Last edited by Mostly_Raxus; 01-24-2024 at 11:08 AM.

  10. #10
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    once the next expansion hits getting current max level gear becomes a complete joke so doing it now doesn't even matter for anything outside grinding for the sake of grinding

    they usually do up the weekly max near the end though so should sooni-ish
    (0)

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