Results -9 to 0 of 133

Threaded View

  1. #33
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,879
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Erzaa View Post
    snip
    Which wouldn't be a problem if DRN didn't rely almost entirely on PF and Discord to function. Unironically the guide stats "Sometimes discords organize runs which is the ideal method" to paraphrase. It also wouldn't be a problem if many of the methods weren't temporal, e.g., "Just add causality tomes into DRN" etc., - With the state I feel that DRN is, generally.. I think it's better to adjust that. Then again, if I am to put my opinion again, I would go as far to say doing DRN as they did wasn't great.

    See this is where the problem is - "Run it as intended" - Lies under the assumption that queue times be fairly reasonable for people to get to the stage where they can do it in the first place, e.g., the upfront farming and actual unlocking needed, and my second proposed method doesn't detract from 'running it as intended' - The only differential is that people would be awarded on Floors 50, 100 as a guarantee, to combat people just spamming 51-60, and then 1 per subsequent set - People would still be climbing those floors, whether it is 1-50, or 51-100, they would still be climbing - Which I assume you refer to as your - 'intended method'. Since in this case it would still be better to get your guarantees at 50, and 100, and then continue to push for 101+, than it would to continually reset your floors, and with the number of Artefacts needed, and with people always doing relics, it shouldn't be an issue.

    What do you mean, most people don't have time, trains are running practically 24/7 across SB, ShB, and EW alone, not factoring in everything you can do between. Someone making the most of their time absolutely would be finishing a relic just as quick as you are with the first step. Farming 3,000 tomes in a day window is a perfectly reasonable, even just for evening players. Whether you don't want to do that is your prerogative. But it is more than realistic.

    I said irrelevant outside of glamour, inferring that they are still relevant to do for glamour purposes. I just highlighted the fact that the relic ends up being the most powerful weapon for the expansion, which is why I think it should be that a newer relic should naturally take longer than an older relic due to the benefits they still have.

    I could argue in the case because most people aren't actually maximizing what Eureka offers. Doing your challenge log takes a couple of hours which naturally gets you to Rank 13, by this point you have enough Magicite to start antagonizing monsters +2 or +3 of your level which nets you a monumental amount of EXP, this can be done between NMs, so the player is making the most out of doing level-relevant NMs as well. I'm sorry but if you are rank 5 strutting your way to Short Serket 2, then you are wasting your time, objectively you are wasting your time. - Which most people like to do - Similarly, if you are a level 4 partying with level 18 players, then you are losing out on a monumental amount of EXP. - This is because much like many proposals being made, people will always elect the route of least resistance - In this case just doing NMs, regardless of whether you would actually benefit from how much time it took you just sitting there. - If it don't give you crystals, it probably ain't worth your time in the first place.

    and yes, Anemos for example, let's look at this, shall we? 1200 Protean Crystals which you can get from Anemos Crystals typically on a 1:1-5:1 ratio, and 3 feathers. Levelling naturally in there and spending an additional few hours helping to spawn NMs afterwards quite easily nets you the needed amount.

    Pagos is the same, if all you're doing there is NMs then you aren't even trying to get your Vitiated Crystals which is near enough half the job. These you can get passively whilst levelling, if you actually levelled the way the game intended - By you know? Killing monsters, then this also wouldn't be a problem. If you are level 20, fighting level 20 mobs then you are just hampering yourself. Arguably you could enter here at Rank 17 if you wanted the bridge the gap between 17-19 to get the step up on getting Pazuzu Feathers. Fighting monsters in Pagos as a level 17 by the entrance will give you a monstrous amount of EXP.

    If players aren't willing to level the way Eureka intended then that is a player problem. Eureka hands you levels on a silver platter if you try, just as it hands you vitiated crystals if you try - As a little fact back when completing all Eureka weapons, I found myself in excess of around 5,000 Frosted Crystals, 3,400 of which are still in my inventory, and this would have been higher if I didn't eventually deviate to farm light almost exclusively with my time. To this day I think of how much time this wasted -- Point being anyway, that people waste their time with Eureka which is why it takes people so long. The crystals look like it's a lot, but it really isn't when normal monsters award Protean Crystals anyway, and moreso especially when each NM throws Crystals at you like no tomorrow. With the exception of Hydatos.

    The reason I say it is tedious is because most people just don't have that initial start up with the Aetherpool - If you don't, you're really in a rough spot in the first place, as you need to farm the AP itself, and with the floors 1-41, and 61-91 being as barren as they are it makes it a difficult entry point for newer players, or players that just haven't done it, to get to the stage where they can reliably farm the timeworn artefacts in the first place. - This was the biggest justification as to why reworking the timeworn drops should be guaranteed for certain floors (revised).

    I feel like this is a massive back and fourth at any rate, so I probably won't reply further, as there's no real point to do so, when there's a fundamental disagreement
    (3)
    Last edited by Kaurhz; 02-27-2024 at 08:52 AM.