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  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    I don’t really know why DR wasn’t added to the alliance roulette. Yes it’s a very different experience from regular alliance raids, but the difficulty isn’t much different. It’s technically more punishing because you are instant KOed if you get hit twice, but the mechanics aren’t that difficult and it’s very easy to revive players.
    (7)

  2. #2
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,022
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ty_taurus View Post
    I don’t really know why DR wasn’t added to the alliance roulette. Yes it’s a very different experience from regular alliance raids, but the difficulty isn’t much different. It’s technically more punishing because you are instant KOed if you get hit twice, but the mechanics aren’t that difficult and it’s very easy to revive players.
    I have a mixed feeling about adding DR into the roulette. They would probably knock out the Lost Action system which was a huge selling point of the StQ content.
    (2)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  3. #3
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ty_taurus View Post
    I don’t really know why DR wasn’t added to the alliance roulette. Yes it’s a very different experience from regular alliance raids, but the difficulty isn’t much different. It’s technically more punishing because you are instant KOed if you get hit twice, but the mechanics aren’t that difficult and it’s very easy to revive players.
    It probably has to do with role requirements. The setup of the Bozja raids in terms of what raid formation and roles are required is much different than alliance raids.
    (0)