Except, by design the game is telling you it doesn't want to funnel you into PoTD. It wants you to run DSR, that's why they drop a guaranteed 3 instead of 1. PotD is the alternative for players who don't particularly enjoy raiding or relying on others.
I never said otherwise. I've done multiple of them, years after they were relevant, and they're all mostly tedious, even ARR and HW which can be done entirely solo now. PotD isn't that bad, IF you run it as intended.
No, you're speaking entirely hypothetically here. My arguments rely on realism. Most people don't have the time to farm 1920 causality tomes in a single day. We work and we have other life responsibilities. Real life doesn't work that way. Did you miss the part where I said I did 2 relics at the same time, and it took me 4 days, farming after work hours? They're very much on par. You could take a Saturday morning and work through a 10 hour sitting, and rng willing, you'd have your 15 artifacts. Just because something is theoretically possible, doesn't make it realistic.
Then I guess I shouldn't have run Nier 100+ times to get the glamour items from there either. They're no longer relevant. They should drop one for every player, every run. If something's popular, and the person wants it bad enough, they'll suffer through the tedium.
Again, a fallacious argument. It's still a long tedious grind, far more than just running PotD for 2 days. I've not met a single person who's completed their first Eureka start to finish in 4 days, leveling and a relic. https://ffxiv.consolegameswiki.com/wiki/Eurekan_Weapons. Take a look at the amounts of crystals you need per each area, that's not even accounting for the time required for a new player to level in Eureka, just the weapons. By your argument, I could just say it's possible to hit rank 20 on Island Sanctuary in a few days if I spent 16 hours a day gathering, but it isn't realistic or practical.
It's very much a relevant argument. Their drop rates are about on par with each other. And the step with HoH includes dungeons which disincentivises running HoH, which means the queues you speak of will still be non-existent. Players will always flock to what's fastest. The only reason anyone complains about PotD during that step is because they don't want to climb the floors and want an easy and quick method. The one-time steps aren't relevant here, they're designed to be grindy for the duration of the expansion. The subsequent weapons are all tedious but not in any terrible way, PotD drop rate is decent, just run the floors from 1-150 normally and you'll be done in no time. Running 51-60, you're basically gambling against the odds and complaining you didn't win the lottery. If they increase the drop rate fine, if they add dungeons fine. And I'm not saying it would helpful or not helpful. I personally don't care if they increased the drop rate or not. But the argument that PotD is somehow tedious, when players are deliberately ignoring the way it was intended to be run, that's a player problem.



Reply With Quote


