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  1. #131
    Player
    Erzaa's Avatar
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    Oct 2023
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    273
    Character
    Erzaa Skarlett
    World
    Spriggan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaurhz View Post
    Yes it is this does not, however, mean that you neglect trying to funnel some or a lot of players into doing or trying the content. Personally, if it takes upwards an hour to get into a queue with the high probability of needing to cycle a given set of floors multiple times because the game elected to not give sufficient amount of Aetherpool. – Then I see that as somewhat of an issue. If people cannot get past that initial hurdle of farming Aetherpool without essentially being told to do it all solo, then you’re likely to experience players that may like the content, otherwise dropping it because of frankly poor support for it.
    Except, by design the game is telling you it doesn't want to funnel you into PoTD. It wants you to run DSR, that's why they drop a guaranteed 3 instead of 1. PotD is the alternative for players who don't particularly enjoy raiding or relying on others.

    Quote Originally Posted by Kaurhz View Post
    You also need to consider the simple fact there are always people doing relics. Over a decade later, tonnes of people still do ARR relics. Over 5 years later – People are still doing Eureka relics, and arguably has some of the best shelf life of any given content.

    Yes, it is bad, and they are given it bountifully, and even more so under the premise that people were already doing the content which offers it anyway. My point was that relative to how the content was, it is more tedious to progress that given step. – The emphasis on more.
    I never said otherwise. I've done multiple of them, years after they were relevant, and they're all mostly tedious, even ARR and HW which can be done entirely solo now. PotD isn't that bad, IF you run it as intended.

    Quote Originally Posted by Kaurhz View Post
    Your calculation wrests under the expectation that the only content people are engaging with in order to progress the relic is roulettes. If you are doing hunts, and if you are engaging with hunts even semi-actively then you progress an entire relic in 2 days, not just 1 step, and this is from scratch. On the other hand I could do a quick hunt calculation. Let's say you do hunts, there's 12 hunts, you have 8 servers, and each hunt gives 20 tomes, that's 240 per 12 hunts, which is 1 server. Multiply this across 8 servers, you then have 1920 tomes for a complete set of trains. Each A-Rank takes 4-6 hours to respawn, give a tiny bit of leeway for the train to be scouted. That's already 1920, and this doesn't factor in ARR/HW morning trains, or the occasional SB and ShB trains which give a further up-to 120, in between downtimes you can also do your roulettes. They aren't even remotely on par LOL
    No, you're speaking entirely hypothetically here. My arguments rely on realism. Most people don't have the time to farm 1920 causality tomes in a single day. We work and we have other life responsibilities. Real life doesn't work that way. Did you miss the part where I said I did 2 relics at the same time, and it took me 4 days, farming after work hours? They're very much on par. You could take a Saturday morning and work through a 10 hour sitting, and rng willing, you'd have your 15 artifacts. Just because something is theoretically possible, doesn't make it realistic.

    Quote Originally Posted by Kaurhz View Post
    The reason why Endwalker relics should be harder to get, but the Bozjan relics easier? Well I don’t know – Maybe because for all intents and purposes outside of glamour, the Bozjan relic is near enough entirely irrelevant. Endwalker on the other hand is the current best weapon. Granted, it is the contrary in that Endwalker relics take less time to get than you apparently took to progress 1 step, and that is just a fact.
    Then I guess I shouldn't have run Nier 100+ times to get the glamour items from there either. They're no longer relevant. They should drop one for every player, every run. If something's popular, and the person wants it bad enough, they'll suffer through the tedium.

    Quote Originally Posted by Kaurhz View Post
    Nah you an unequivocally say they all have been nerfed. Eureka takes maybe 4 days to progress a relic from start to finish, and arguably currently I would say it is still less of a grind than Bozjan. Why HW and SB? Well..
    HW to my knowledge went from having, what? 3 Luminary Crystals per zone, in addition to the abysmal drop rate – To only needing I believe 1 per zone, on top of a significantly increased drop rate.
    The fact all of it is dungeons, trials, etc., means it benefitted indirectly from undersized. Previously, it was what? Farm A1N, and Brayflox on bonus… Now you just farm A5S or A9S, and the game basically hands out light like candy, because you know… Level 60 isn’t exactly threatening to Level 90s

    SB? The relics for Pagos were nerfed into oblivion. Vitiated light increased dramatically, and I mean dramatically. Then the crystal yield was doubled on those in something like 4.57, then you had the nerfs to the required level to attune to specific aetherytes across the zones. This made traversing a lot easier, and then the echo buff just overall made it significantly easier on top of how it was. Pazuzu would take people out in troves, now he’s barely a threat, as are the monsters needed to spawn him, and anyone else in Eureka. I don’t have a strong recollection of Anemos, Pyros, nor Hydatos aside from those.

    So, absolutely yes HW and SB were absolutely, unequivocally, definitively nerfed.
    Again, a fallacious argument. It's still a long tedious grind, far more than just running PotD for 2 days. I've not met a single person who's completed their first Eureka start to finish in 4 days, leveling and a relic. https://ffxiv.consolegameswiki.com/wiki/Eurekan_Weapons. Take a look at the amounts of crystals you need per each area, that's not even accounting for the time required for a new player to level in Eureka, just the weapons. By your argument, I could just say it's possible to hit rank 20 on Island Sanctuary in a few days if I spent 16 hours a day gathering, but it isn't realistic or practical.

    Quote Originally Posted by Kaurhz View Post
    As for the final point, like I said, because it incentivises more people to actually do PotD, which would probably help more people to actually like it since queues won’t be punishing, or because they wouldn’t need to go through the ordeal of soloing the place on 0AP, and 0 of the tradeable potions. All I did was specify a justification as to why I thought it would be a good idea for that particular step, and beneficial to the overall player base. The subsequent and final step to the relic is an entirely different discussion which doesn’t suffer the same problem as the Augmented Law’s Order weapon, IMO. But if you want to go there, then yes, they could add dungeons, but again, I just think it’s killing more birds with 1 stone to increase or guaranteed the rate on certain floors. The only saving grace with the resistance relics is much of the grind on the other stages is just a 1-time step thing.
    It's very much a relevant argument. Their drop rates are about on par with each other. And the step with HoH includes dungeons which disincentivises running HoH, which means the queues you speak of will still be non-existent. Players will always flock to what's fastest. The only reason anyone complains about PotD during that step is because they don't want to climb the floors and want an easy and quick method. The one-time steps aren't relevant here, they're designed to be grindy for the duration of the expansion. The subsequent weapons are all tedious but not in any terrible way, PotD drop rate is decent, just run the floors from 1-150 normally and you'll be done in no time. Running 51-60, you're basically gambling against the odds and complaining you didn't win the lottery. If they increase the drop rate fine, if they add dungeons fine. And I'm not saying it would helpful or not helpful. I personally don't care if they increased the drop rate or not. But the argument that PotD is somehow tedious, when players are deliberately ignoring the way it was intended to be run, that's a player problem.
    (0)

  2. #132
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Erzaa View Post
    snip
    Which wouldn't be a problem if DRN didn't rely almost entirely on PF and Discord to function. Unironically the guide stats "Sometimes discords organize runs which is the ideal method" to paraphrase. It also wouldn't be a problem if many of the methods weren't temporal, e.g., "Just add causality tomes into DRN" etc., - With the state I feel that DRN is, generally.. I think it's better to adjust that. Then again, if I am to put my opinion again, I would go as far to say doing DRN as they did wasn't great.

    See this is where the problem is - "Run it as intended" - Lies under the assumption that queue times be fairly reasonable for people to get to the stage where they can do it in the first place, e.g., the upfront farming and actual unlocking needed, and my second proposed method doesn't detract from 'running it as intended' - The only differential is that people would be awarded on Floors 50, 100 as a guarantee, to combat people just spamming 51-60, and then 1 per subsequent set - People would still be climbing those floors, whether it is 1-50, or 51-100, they would still be climbing - Which I assume you refer to as your - 'intended method'. Since in this case it would still be better to get your guarantees at 50, and 100, and then continue to push for 101+, than it would to continually reset your floors, and with the number of Artefacts needed, and with people always doing relics, it shouldn't be an issue.

    What do you mean, most people don't have time, trains are running practically 24/7 across SB, ShB, and EW alone, not factoring in everything you can do between. Someone making the most of their time absolutely would be finishing a relic just as quick as you are with the first step. Farming 3,000 tomes in a day window is a perfectly reasonable, even just for evening players. Whether you don't want to do that is your prerogative. But it is more than realistic.

    I said irrelevant outside of glamour, inferring that they are still relevant to do for glamour purposes. I just highlighted the fact that the relic ends up being the most powerful weapon for the expansion, which is why I think it should be that a newer relic should naturally take longer than an older relic due to the benefits they still have.

    I could argue in the case because most people aren't actually maximizing what Eureka offers. Doing your challenge log takes a couple of hours which naturally gets you to Rank 13, by this point you have enough Magicite to start antagonizing monsters +2 or +3 of your level which nets you a monumental amount of EXP, this can be done between NMs, so the player is making the most out of doing level-relevant NMs as well. I'm sorry but if you are rank 5 strutting your way to Short Serket 2, then you are wasting your time, objectively you are wasting your time. - Which most people like to do - Similarly, if you are a level 4 partying with level 18 players, then you are losing out on a monumental amount of EXP. - This is because much like many proposals being made, people will always elect the route of least resistance - In this case just doing NMs, regardless of whether you would actually benefit from how much time it took you just sitting there. - If it don't give you crystals, it probably ain't worth your time in the first place.

    and yes, Anemos for example, let's look at this, shall we? 1200 Protean Crystals which you can get from Anemos Crystals typically on a 1:1-5:1 ratio, and 3 feathers. Levelling naturally in there and spending an additional few hours helping to spawn NMs afterwards quite easily nets you the needed amount.

    Pagos is the same, if all you're doing there is NMs then you aren't even trying to get your Vitiated Crystals which is near enough half the job. These you can get passively whilst levelling, if you actually levelled the way the game intended - By you know? Killing monsters, then this also wouldn't be a problem. If you are level 20, fighting level 20 mobs then you are just hampering yourself. Arguably you could enter here at Rank 17 if you wanted the bridge the gap between 17-19 to get the step up on getting Pazuzu Feathers. Fighting monsters in Pagos as a level 17 by the entrance will give you a monstrous amount of EXP.

    If players aren't willing to level the way Eureka intended then that is a player problem. Eureka hands you levels on a silver platter if you try, just as it hands you vitiated crystals if you try - As a little fact back when completing all Eureka weapons, I found myself in excess of around 5,000 Frosted Crystals, 3,400 of which are still in my inventory, and this would have been higher if I didn't eventually deviate to farm light almost exclusively with my time. To this day I think of how much time this wasted -- Point being anyway, that people waste their time with Eureka which is why it takes people so long. The crystals look like it's a lot, but it really isn't when normal monsters award Protean Crystals anyway, and moreso especially when each NM throws Crystals at you like no tomorrow. With the exception of Hydatos.

    The reason I say it is tedious is because most people just don't have that initial start up with the Aetherpool - If you don't, you're really in a rough spot in the first place, as you need to farm the AP itself, and with the floors 1-41, and 61-91 being as barren as they are it makes it a difficult entry point for newer players, or players that just haven't done it, to get to the stage where they can reliably farm the timeworn artefacts in the first place. - This was the biggest justification as to why reworking the timeworn drops should be guaranteed for certain floors (revised).

    I feel like this is a massive back and fourth at any rate, so I probably won't reply further, as there's no real point to do so, when there's a fundamental disagreement
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    Last edited by Kaurhz; 02-27-2024 at 08:52 AM.

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