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  1. #1
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,352
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    This relic quest was entirely too passive both in terms of story, and cutscenes, and in terms of the goals of each step, and each step being the same. I hope the relic quest in Dawntrail is significantly more active both in terms of story, and gameplay. Also completed relics still can't be stored in the glamor dresser or armoir.
    (5)

  2. #2
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,757
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    On the note of DR, as I vaguely saw this discussed -- I'm not entirely sure it's the best solution to nerf DR in the long run - Perhaps adjusting the scaling of it when there are only 2-4 players to help facilitate players that are doing the content for the first time. Beyond that...

    I think increasing the rewards in PotD or adding additional places where you can get the items required for the relic. - Just making the yield guaranteed for the Timeworn artefact from PotD; that alone would go a long way, and would probably produce the best results.
    (0)

  3. #3
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,092
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kaurhz View Post
    On the note of DR, as I vaguely saw this discussed -- I'm not entirely sure it's the best solution to nerf DR in the long run - Perhaps adjusting the scaling of it when there are only 2-4 players to help facilitate players that are doing the content for the first time. Beyond that...

    I think increasing the rewards in PotD or adding additional places where you can get the items required for the relic. - Just making the yield guaranteed for the Timeworn artefact from PotD; that alone would go a long way, and would probably produce the best results.
    I was saying to my friend in other day about adding good amount of Causality into DRN: revitalize both manderville (lol) and DRN at the same time.

    But ofc that's just a band aid.
    (0)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  4. #4
    Player
    Erzaa's Avatar
    Join Date
    Oct 2023
    Posts
    273
    Character
    Erzaa Skarlett
    World
    Spriggan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kaurhz View Post
    I think increasing the rewards in PotD or adding additional places where you can get the items required for the relic. - Just making the yield guaranteed for the Timeworn artefact from PotD; that alone would go a long way, and would probably produce the best results.
    There's nothing wrong with the PoTD drop rate. The reason people complain about it, is because they're not willing to climb the floors and want it dropped from 51-60, so they can farm it in 10 minutes. From floor 100+ you'll get an artifact almost every 10 floors. There's 200 floors, and you can get to 150 easily, even solo.

    An increase to the HoH floors step would be better, because the floors where the drop is almost guaranteed, are fewer and you're likely to die faster. But most people don't really complain there, because there's dungeons they can do instead.
    (2)

  5. #5
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Erzaa View Post
    There's nothing wrong with the PoTD drop rate. The reason people complain about it, is because they're not willing to climb the floors and want it dropped from 51-60, so they can farm it in 10 minutes. From floor 100+ you'll get an artifact almost every 10 floors. There's 200 floors, and you can get to 150 easily, even solo.
    It's really difficult to find a party for the later floors. Since you have to start at 51 it takes easily 8 hours to get there (floor 150+). And since you can't replace any player you can't continue when one person is not showing up the next day - and there is always one who is not showing up. So realistically you have to do it in one session - but who has the time for that?

    Doing it solo is also not easily done. It takes skill and knowledge.

    Plus before you can even start (group or solo) you have to farm your weapon and armor upgrades which also takes a while.
    (2)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  6. #6
    Player
    Erzaa's Avatar
    Join Date
    Oct 2023
    Posts
    273
    Character
    Erzaa Skarlett
    World
    Spriggan
    Main Class
    Gladiator Lv 100
    Alright, fair enough. I'll concede getting the required Aetherpool takes time, if the players hadn't already ran PoTD by the time they got to Bozja.

    Still, getting to 150 isn't that hard with high Aetherpool, I can do so consistently, and believe me, I'm not a good player.

    It does take around 8 hours, but you'd also get maybe a few drops on the way to 100 too. Realistically, it took me all of 4 days, during evening hours after work, to get the required drops, and I needed 30, as I was doing two relics at once. That's not a heavy grind. HoH took me over a week for comparison.

    But yes, assuming the player never bothered with PoTD beforehand, I can understand in such a case it would become a mountain to climb.

    Edit: Maybe they could add a few dungeons to farm instead, same as the HoH step.
    (1)
    Last edited by Erzaa; 02-26-2024 at 07:48 PM.

  7. #7
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,757
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Erzaa View Post
    Alright, fair enough. I'll concede getting the required Aetherpool takes time, if the players hadn't already ran PoTD by the time they got to Bozja.

    Still, getting to 150 isn't that hard with high Aetherpool, I can do so consistently, and believe me, I'm not a good player.

    It does take around 8 hours, but you'd also get maybe a few drops on the way to 100 too. Realistically, it took me all of 4 days, during evening hours after work, to get the required drops, and I needed 30, as I was doing two relics at once. That's not a heavy grind. HoH took me over a week for comparison.

    But yes, assuming the player never bothered with PoTD beforehand, I can understand in such a case it would become a mountain to climb.

    Edit: Maybe they could add a few dungeons to farm instead, same as the HoH step.
    The concern is more just getting the Aetherpool in the first place. Putting it as a guaranteed drop from PotD just encourages people to actually participate in the content. It's utterly disgusting doing Palace these days from absolute scratch for the general player, regardless of the level you actually decide to start doing PotD. The point is you attach guaranteed drop rate to incentivize people actually doing the content more, and if so desired you could have it wherein, Floor 51-60 is guaranteed 1, and then 2 for completing floors 91-100, with 1 per each set of floors 100+. Doing the floors is easy until 170+, but that isn't the point, nor is that the issue, it's the required effort to get to the point where you can do that which needs to be factored in.

    It's better to have people doing the content, even if the goal is slightly watered-down to the "Lul just gimme an artefact in 10 minutes plz", as you say - Especially when the relic is from an older expansion in the first place - Than it is to not having them do it at all, and by this I am referring to the number of people that engage with PotD where general players are most likely to also see benefits from approaching it like this.

    As it stands, I would argue from their approach to relics, this is one of the very few where it has gone backwards. e.g., they've typically nerfed relics to compensate for the fact they won't be the relevant content, even if people still do engage with them. In this case, they've left it completely unchanged, and has only resulted in it being more tedious than it previously was.

    Besides, doing it this way has cascaded benefits for other groups of players as opposed to just those doing the relic itself. Sorry for all the edits, I could only quickly write down notes, and edit them along the way.
    (0)
    Last edited by Kaurhz; 02-26-2024 at 11:50 PM.

  8. #8
    Player
    Gordita's Avatar
    Join Date
    Feb 2024
    Posts
    193
    Character
    Kinda Chad-ngl
    World
    Halicarnassus
    Main Class
    Machinist Lv 90
    The reason we have lackluster relics and no content this expansion is because so many people wanted that ugly new furry, male viera.
    All the endwalker budget that could have been used on having content and interesting things to do has gone to waste. Maybe the community will think twice now about demanding a new furry and let them focus on content so that dawntrail doesnt die off before 7.5 like endwalker did before 6.5. the bozjan grind was a grind but it at least kept people playing.
    (0)

  9. #9
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Gordita View Post
    The reason we have lackluster relics and no content this expansion is because so many people wanted that ugly new furry, male viera.
    All the endwalker budget that could have been used on having content and interesting things to do has gone to waste. Maybe the community will think twice now about demanding a new furry and let them focus on content so that dawntrail doesnt die off before 7.5 like endwalker did before 6.5. the bozjan grind was a grind but it at least kept people playing.
    That has literally nothing to do with each other. Also you are an ugly Viera yourself, lol. Somehow they managed to add the female Viera back in ShB and we got a relic grind anyway.

    The ressources went into the island sanctuary instead of a new relic zone. And the rework of older dungeons and making them playable with NPCs, variant / criterion dungeons and Eureka Orthos. Basically all of it was badly designed and failed.
    But even with the Island they simply could have made us grind fates and dungeons and whatever content there already is in the game like they used to back in ARR and HW. They simply decided not to add a grind by keeping the required amount of tomestones low. Because in the past entitled people complained about the grind I guess?

    The ressources to create content were there, but by trying to play it safe all of it was dead on arrival.

    When they can add a Moogle Treasure Trove grind then they also can add a relic weapon grind >.>
    (10)
    Last edited by Tint; 02-25-2024 at 01:20 PM.
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,930
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tint View Post
    That has literally nothing to do with each other. Also you are an ugly Viera yourself, lol. Somehow they managed to add the female Viera back in ShB and we got a relic grind anyway.

    The ressources went into the island sanctuary instead of a new relic zone. And the rework of older dungeons and making them playable with NPCs, variant / criterion dungeons and Eureka Orthos. Basically all of it was badly designed and failed.
    But even with the Island they simply could have made us grind fates and dungeons and whatever content there already is in the game like they used to back in ARR and HW. They simply decided not to add a grind by keeping the required amount of tomestones low. Because in the past entitled people complained about the grind I guess?

    The ressources to create content were there, but by trying to play it safe all of it was dead on arrival.

    When they can add a Moogle Treasure Trove grind then they also can add a relic weapon grind >.>
    Even the moogle event is hilariously bad

    Who decided CT was the only alliance raid set that should offer tomestones
    (3)

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