Quote Originally Posted by Rukkirii View Post
To add onto Camate's post, we are also looking into other keys that can cancel spells in addition to the jump key so you can have a choice that will fit to your preferred play style.
Couldn't you just have the spell stayed queued up a few seconds after the enemy dies so you could redirect it? Target dies, you can recast same spell as an instant as long as you haven't moved.