Quote Originally Posted by Rukkirii View Post
To add onto Camate's post, we are also looking into other keys that can cancel spells in addition to the jump key so you can have a choice that will fit to your preferred play style.
As long as latency isn't an issue and/or the game is responsive, the ability to cancel casting by moving in any direction (wasd, jumping; which you said is already "in"/possible) is really all we're asking for if I'm reading things right (I could be wrong).

It's when it takes 4 seconds for the movement to register and the spell fires anyway, even after we've already seen our characters move, that people take issue and clamor for more ways to cancel spell casting.

As far as an actual additional key to use for cancelling spell casts? Esc/cancel makes sense to me, if it's not already been thought of/implemented. A dedicated "cancel spell cast" key just seems superfluous. :/ (If people want esc/cancel to be, say, C instead, then just allow that action to be re-bound via key config/options)

Quote Originally Posted by bobbygunz View Post
Does SE even play their own game? The issue arises enough to be annoying.
They do, but they play it in Japan... y'know, where the servers are. Thus it's entirely likely that they're all scratching their heads at us and going, "uh, what lag?" :/ heh