^ This is the best solution imo.For AOE spells when you target one mob and go from that once that enemy gets killed before the spell is complete you first have to wait for the spell casting to finish to target the next. Good example is when fighting the ants sub-boss in CC.
Even if it's not possible on current would be nice if you can choose a target and have set as a ground aoe. When it's set to ground you can't have the mobs move so you have to keep the mobs in the aoe range OR could have it where the aoe range follows the initial target but when the spell is casted it's casted on the ground area of where the mob is alive or dead that way you can still cast even if the mob dies while casting. And if you want to cancel the spell all you have to do is move so that will still work.
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