Quote Originally Posted by Spiffer View Post
I don't Like the shatter changes. I thought changes were much needed and they are but adding more PVE elements and reducing the points for pvp kills in a PVP GAMEMODE feels bad....cant explain it more simple then that.

Feedback#1 If they want to have competitive pve game they should make a mode for that maybe add like 2-3 maps for just that.

Feedback#2 Make matches shorter if you reduce pvp kill points.

Feedback#3 Add a way to que Rival wings Roulette maybe a CC roulette too.

Feedback#4 Add some way to que directly into the type of game the mode you want, A roating FL forces ppl to play maps they do not like. Example: Keep the roulette on a rotation but make all of them queable so we can do the daily then pick the map you want.


And before anyone flames know that I have played quite of few pvp and pve type modes in various other games These changes are very basic and very possible. I just want the experiance to improve.
Feedback #1 - it's called Rival Wings
Feedback #2 - agree
Feedback #3 - RW roulette yes, CC roulette no - casual CC games are already flooded with clueless people, let's not exasperate it (clueless = dont know what guard, sprint, elixir, recuperate, lb are / dont read their skillset tooltips)
Feedback #4 - that's how it used to be at one point, nobody queued for shatter or secure lmao, it was 24/7 seal rock (which was nice)