Quote Originally Posted by Aubrey_A View Post
Shatter..it's something.

Your mileage may vary with this next statement, but I believe the backlash is unwarranted for Shatter.

What I landed on is (yes really) this iteration of Shatter must fulfill SE's vision for a specific type of PVP. A very different type of PVP than the community is used to, but maybe that's intentional.

I see this rendition of PVP as more of a race between teams to obtain points from ice more quickly than the other teams, with skirmishes to be an accessory to the mode. Obtaining points from ice more quickly than the other teams- in the same vein as racing other teams to a finish line in a cooperative racing game- is the main form of "pvp" occurring.

Coming from that perspective...I don't believe something feels off with Shatter. I believe it's intentionally fundamentally different than Onsal or Seal Rock. Is it something I enjoy playing? Sometimes, but not all the time. I'm sure there are solo/partied players who enjoy this new flavour of PVP, and I don't want to discount any of that.

Is this me white knighting poor PVP development? I'm honestly not sure anymore. If you have fun with it, you do you.

EDIT: So yes, exactly like item #1 from OPs post, without the followthrough of making this type of PVP separate from actual PVP. PVE-flavoured FL 1/3 of the time. Kinda like getting 3 scoops of ice cream on a cone, and you hate one of the flavours.
PvP stands for "Player Versus Player." That means I want to slaughter some people, not play a Mario Party minigame with them.

I do agree that its intentionally made this way, and its not just a bad flavor of ice cream, its one that is a direct insult to the spirit of PvP. The condemnation of Shatter is more than warranted, especially if you don't want them implementing more of this crap.