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  1. #24
    Player
    Aubrey_A's Avatar
    Join Date
    Jul 2018
    Location
    Gridania
    Posts
    60
    Character
    Aubrey Atalante
    World
    Exodus
    Main Class
    Paladin Lv 90
    Shatter..it's something.

    Your mileage may vary with this next statement, but I believe the backlash is unwarranted for Shatter.

    What I landed on is (yes really) this iteration of Shatter must fulfill SE's vision for a specific type of PVP. A very different type of PVP than the community is used to, but maybe that's intentional.

    I see this rendition of PVP as more of a race between teams to obtain points from ice more quickly than the other teams, with skirmishes to be an accessory to the mode. Obtaining points from ice more quickly than the other teams- in the same vein as racing other teams to a finish line in a cooperative racing game- is the main form of "pvp" occurring.

    Coming from that perspective...I don't believe something feels off with Shatter. I believe it's intentionally fundamentally different than Onsal or Seal Rock. Is it something I enjoy playing? Sometimes, but not all the time. I'm sure there are solo/partied players who enjoy this new flavour of PVP, and I don't want to discount any of that.

    Is this me white knighting poor PVP development? I'm honestly not sure anymore. If you have fun with it, you do you.

    EDIT: So yes, exactly like item #1 from OPs post, without the followthrough of making this type of PVP separate from actual PVP. PVE-flavoured FL 1/3 of the time. Kinda like getting 3 scoops of ice cream on a cone, and you hate one of the flavours.
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    Last edited by Aubrey_A; 02-09-2024 at 08:06 AM.

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