Quote Originally Posted by Archeron View Post

The random players on non premade teams have to do the following;

1. Listen to call outs of incoming attack from premade, or pay attention to the map themselves.
2. Spread out to limit the effectiveness of Salted Earth before they attack.
3. Stunlock Dark Knights before they can dive.
4. Nuke the Astrologians/Dragoons
5. Wipe up anyone else who remains, while dealing with likely the other team, and new node spawn(s).
6. Do not run away from combat and leave the people who are countering the premade to die.
Agree with all of this (point 2 is particularly difficult when the members of the team who are actually trying are zerging after a waymark), but would add a broader strategic issue. The nature of netcode/latency means there's a huge premium on aggression and getting the boot in first, much like a bar fight. When you know your three premade colleagues are coming with you, that aggression is much easier to initiate. For premades on voice, that advantage is massively amplified.

The evidence is all there in the K/D/A summary.