


I'm pulling for dual-wielded hand axes, like I always used in XI.


I am curious on that since it's not a caster class either way so It definitely gotta get something going other than commanding pets

We don't really have maces in the game yet.
I can picture Beastmaster with a one handed or two handed mace.
Maybe with a buckler shield.


I hope they stick to axe and shield.
Because, with it being a pet based limited job, obviously the amount of animations with the weapon itself will be quite minimalistic.
If they ever add a whip, a mace or whatever I want to have cool animations with them.
An Axe and Shield job probably couldn't move much differently from PLD, so they can have that.![]()

its gonna be 1hand axe and shield, but i've wouldve preferred double handed small axes.









NPCs do indeed tend to ignore the rules of equippability, but that's more about wearing gear that doesn't match their weapon.Stahlman/Rostnsthal has dual wielded a pistol and single handed axe since 1.0, and yet that has never appeared as a player ability, ever (players have long assumed a hypothetical COR class would allow that, but...)
Raubahn dual wielding swords as GLA
Gaia's infamous use of a giant hammer
The thing with those examples is that they are deliberately portraying unique fighting styles not available to player-characters. (Or evidently different to the variety available, in the case of Raubahn's gladiator style – assuming he is indeed a gladiator as in GLA and not in the same way that half the Scions are scholars but not SCH.)
So, if they have unique styles and we're not even told they're a specific class name, it's a very different situation to the current knowledge we have of beastmaster, where we can point to a specific group of people who already use that term as their job identity and have a consistent weapon type that they all wield.
I disagree on that – it's a different style of cane, held and wielded differently to either of those mage classes. The small amount of models is disappointing but that's no reflection on the form of it. WHM and BLM are closer to each other than to BLU, and it's not like we haven't got multiple varieties of other weapon types like swords.




Mao kinda hopings it would be ranged weapon. Would fit with pet being kind of ranged weapon. Mao thinkings melee weapon would kinda negate advantages of being able to send pet out to attack from distance.


While I could see the axe/shield argument for the usual reasons.. I feel like it'd be opening up a whole mess of worms giving another job a shield at this point. For two reasons:
For one, any "cool" shield design BST gets will immediately cause PLDs to declare that they should also get that shield design, and vice versa. Going to run into the issue of wanting to keep things separate and unique without overlapping, but inevitably, one job will essentially be stealing designs from the other.
Two, I feel like it just reopens the 1h+shield mage debate. While nobody's actually using that combo in any real content (except maybe Bozja), it's still at the least a valid glamour option.. kinda? Idk, in my head there was a stronger point here somewhere before I started typing..
Point is, for better or worse, I suspect shields may only always and forever belong to PLD and nothing else.
But, that's my personal speculation.
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