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  1. #1
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    730
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    I can't agree more. I called that happening on day one, and people were saying "they will give another way to get it". Surprise they did not (they may do it in 6.58, but if they don't, I wouldn't hope for any chance) . Even in first week it was pain to get. Especially since lvl 40 boss is probably the hardest until stage 80. With a team that don't know the strat, you'll probably stupidly die and have to begin from anew. So yeah, give people that just want the card a mean to get the card, because right now, the hardest thing to get it entering the content, not the content itself.
    (3)
    Last edited by CNitsah; 01-20-2024 at 08:14 AM.

  2. #2
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by CNitsah View Post
    lvl 40 boss is probably the hardest until stage 80.
    Nope? Let's look at the mechanics for each boss.

    10 - Proximity AoE and 3 circle AoEs at once (Meh)
    20 - Cone AoE Tethers
    30 - Chasing AoEs, sides/middle cleave line aoes
    40 - Twisters. It's just twisters.
    50 - A massive boss that charges into you then forces you to run away from it then back into its hitbox or vice versa, half room cleaves, and a ball that paralyses you if you don't kite it
    60 - Basically just Gilded Araya
    70 - There is an attack where the safespot is 1% of the arena's size, the safespot is different depending on how she feels today, and you die if you fail
    80 - Cone AoEs, magnets, and an instant kill zone in the boss's hitbox
    90 - Same as floor 70 but it's outside of the boss' hitbox this time
    99 - Star AoEs or sunspots, Hot and Cold, and donut/PB aoes with one of two different additional AoEs at the same time.

    In my experience, 50 is the second hardest boss and 80 is the hardest. Anyone who thinks that floor 40 is harder than 50 either hasn't fought 50 or fundamentally misunderstands the first "Fourth Turn" boss's mechanics.

    ...Oh right, your only Savage clears are past expansions' that you did in EW unsynced.
    (1)
    Last edited by Astrahime; 01-25-2024 at 01:20 AM.

  3. #3
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Astrahime View Post
    Nope? Let's look at the mechanics for each boss.

    10 - Proximity AoE and 3 circle AoEs at once (Meh)
    20 - Cone AoE Tethers
    30 - Chasing AoEs, sides/middle cleave line aoes
    40 - Twisters. It's just twisters.
    50 - A massive boss that charges into you then forces you to run away from it then back into its hitbox or vice versa, half room cleaves, and a ball that paralyses you if you don't kite it
    60 - Basically just Gilded Araya
    70 - There is an attack where the safespot is 1% of the arena's size, the safespot is different depending on how she feels today, and you die if you fail
    80 - Cone AoEs, magnets, and an instant kill zone in the boss's hitbox
    90 - Same as floor 70 but it's outside of the boss' hitbox this time
    99 - Star AoEs or sunspots, Hot and Cold, and donut/PB aoes with one of two different additional AoEs at the same time.

    In my experience, 50 is the second hardest boss and 80 is the hardest. Anyone who thinks that floor 40 is harder than 50 either hasn't fought 50 or fundamentally misunderstands the first "Fourth Turn" boss's mechanics.

    ...Oh right, your only Savage clears are past expansions' that you did in EW unsynced.
    Nah, they're pretty accurate in the lvl 40 boss being the hardest until the floor 80 one, simply because the twisters (while easy to avoid) do have the unforgiving AoE insta-kill.

    Meanwhile, the mechanics of the floor 50/60/70 bosses don't actually oneshot (unless you're running this at an incredibly low aetherpool level, maybe). When it comes to the floor 70 boss, "depending on how she feels today" is just hilariously incorrect. The fourth (and last) crystal of each set spawns further out from the center, and indicates where the safe spot will be. Glowing = safespot inside the hitbox, on the side closest to the crystal, not-glowing = safespots on either side of the crystal.

    Of course, this is different when it comes to running the place solo, but the person you quoted mentioned running it with a team.
    (0)