Quote Originally Posted by ThorneDynasty View Post
I imagine so that using it is almost never strictly worse than just using Lustrate/Indom, to keep true to that "just press whatever" healing playstyle philosophy. In lower level dungeon content you actually might want to strategize a bit, mainly using it to do something useful with your remaining stack before getting aetherflow off cooldown.
Yeh, previously there was more depth to the choice, as you could choose either 'mitigate the hit by 10%', or 'heal after the hit'. So some hits it'd be more worth to Soil for, and some would find Indom to be more value for your Aetherflow. With the addition of the regen on Soil, though, we now have the situation where Soil is the better choice in 95% of situations, with only 'you need the burst healing right now' as the reason to use Indom, and even then you'd prefer to Recitation it so it doesn't cost an Aetherflow, which then means you're not even 'choosing' one or the other, you just use both

I'm personally fine with Indom existing, as mentioned it's a 30s CD and costs an Aetherflow (which means 100p because of ED). I do think it being Recitation-able makes it very strong, but I think that it's a cool interaction too, as it makes the amount that the Indom restores 'predictable' thanks to the guaranteed crit, rather than some players getting X and some getting X+50ish% because of random crits. IIRC they made Indom 300p in SB for a while, so maybe the solution to Indom's power is to just reduce it's base potency somewhat. Maybe 350? Then SGE's Indom equivalent has it's own unique flavour to it (that being, it's stronger baseline by 50p, but SCH being able to guarantee the crit makes it stronger in conjunction with Recitation)