It'll make sages cranky but just dial down their raw healing to be more on par with sch. SCH/SGE works because sages raw healing can burst as much as whm without having to sacrifice anything to do it.I mean, if SCH+SGE works just fine (altough it does require a bit more mapping than your regular SCH/SGE + AST/WHM) and AST+WHM doesn't, because AST+WHM don't have enough mitigation and SCH+SGE have enough raw healing, then imo the simplest solution would be to increase the direct healing requirement of every tier of savage so that SCH/SGE cannot do it. (Unless they can afford to spend **several** gcd heal on prognosis and emergency+adlo.
And to promote AST+WHM (assuming they want everycomp to be viable) they'd need to reduce RB which can OS your party as up to 1 per 2mins, so that AST+WHM can use Neutral+Wings on those uber RB.
Another thing could also to heavily increase damage on tanks as to make Regen gcd more competitive (and thus reduce SGE+SCH strength). A good example was P7S, the double autoattack + TB were extremely taxing for double barrier healers.
If anything increasing the overall healing requirement wouldn't hurt, it is way too low at mostly every level. Beside P8S-part2 with the ice/fire mechanic and the insane DoT on 2 players, nothing felt extremely challenging in term of "raw healing requried". The only challenge was to have enough mitigation to not be oblitarated by half the RB.
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