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  1. #1
    Player
    Kurohi's Avatar
    Join Date
    Jun 2011
    Posts
    18
    Character
    Kurohi Longheim
    World
    Ragnarok
    Main Class
    Conjurer Lv 90

    The Hunt - S ranks pull

    Hello, mates.

    A few days before Christmas, a player started claiming all the Chaos S ranks at the time of arriving. THat behavious persists nowadays.

    While I think it's not against the ToS, it's really rude not to collaborate in the spawning of S ranks and not respecting the spawners decision to wait for others to join.

    As a measure against this kind of behaviour (before people get frustrated and stop collaborating spawning S ranks) I would propose some kind of 5-10 minute veil (alike Ixion) that only the spawner (or any of the spawners in NMs that require a group) can break by attacking or the time has to expire so anyone can land the first hit.

    That would prevent leechers (I don't want to mention the one we are sufering in Chaos) to start the battle whenever they want without have been involved in the spawning process.

    Cheers!
    (4)

  2. #2
    Player
    Pantouffles's Avatar
    Join Date
    Jan 2024
    Posts
    1
    Character
    Pan Demonium
    World
    Phantom
    Main Class
    Dancer Lv 90

    S Rank Early Pulls

    Agree with OP, there's one particular individual who ruins S ranks in the Hunt for all other players. There's an unwritten rule that you gather when an S rank is spawned and let the spawner pull. Instead what happens with this person's actions is that ARR and HW ranks die early, and SB/ShB/EW ranks end up hitting (and with EW ranks) killing people who have gathered. Something like what OP has suggested would help to make hunting S Ranks fairer for all players, especially if common courtesy and patience is ruined by one bad apple.
    (2)

  3. #3
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    877
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    It would have to be 3 minutes at most, and that wouldn't guarantee the ShB/EW marks survive longer. Most of these are also spawned by groups of people, so giving one person a buff wouldn't help.

    What matters more is when the mark dies. At least over here, people seem perfectly fine when one is pulled after 2 minutes and dies in 30 seconds, but take issue when someone charges in and everyone hesitantly chips away for 5 minutes. You might as well blame the people who are unloading all their cooldowns just because they see the mark attacking someone, as if hitting it once doesn't give full credit.

    It being an unwritten rule is precisely why they're ignoring it.
    (0)

  4. #4
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Unfortunately there are players who aren't interested in being courteous to others but SE's intent for the hunt has always been kill on sight. If SE responds when the subject comes up, they repeat that hunts are kill on sight and they have no plans to change that.

    With this being patch week and players wanting Causality for their relics, you're going to have a lot of early pulls because players want to be able to get to the next spawn as fast as possible. There's not much that can be done about it.

    Encourage the community not to attack immediately if something is pulled early or to get one hit in then stop attacking. That will buy a little time for those still on the way.

    If you're using the Faloop third party app, manually release immediately once the spawn location is confirmed. The delayed release only hurts those in the community who rely solely on Faloop and aren't also using one of the other third party tools.

    Things will be better about a month from now when those who usually don't hunt have their relics completed and go back to other content.

    By the way, it's really silly to refer to just the early puller as a leech when 95% of those who show up are leeching and never assist with relays let alone spawns. Either they all are or none are.
    (3)

  5. #5
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Kurohi View Post
    That would prevent leechers (I don't want to mention the one we are sufering in Chaos) to start the battle whenever they want without have been involved in the spawning process.
    Name and shame them or shut up. Do you know why this kind of behavior doesn't happen on JP data centers? It's because when someone tries to do it, they get blacklisted by every PF known to man and several hundred naked male roegadyn lurk around their house to harass them into no longer playing the game.

    Are you spawning the S ranks? No? Then get off your high horse.
    (1)

  6. #6
    Player Astrahime's Avatar
    Join Date
    Feb 2023
    Location
    Ishgard
    Posts
    174
    Character
    Eirika Zenbi-ryoshi
    World
    Phantom
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by VictorSpoils View Post
    as if hitting it once doesn't give full credit.
    It doesn't. SE needs to change the formula to make it so that you don't need to be in a party to get 100% of the rewards.
    (0)

  7. #7
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    877
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Astrahime View Post
    It doesn't. SE needs to change the formula to make it so that you don't need to be in a party to get 100% of the rewards.
    Maybe, but as it stands right now, all those people sitting in full parties don't have to unload their entire kit or continuously spam Tomahawk to get it.
    (0)

  8. #8
    Player
    Kurohi's Avatar
    Join Date
    Jun 2011
    Posts
    18
    Character
    Kurohi Longheim
    World
    Ragnarok
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Jojoya View Post
    Unfortunately there are players who aren't interested in being courteous to others but SE's intent for the hunt has always been kill on sight. If SE responds when the subject comes up, they repeat that hunts are kill on sight and they have no plans to change that.

    With this being patch week and players wanting Causality for their relics, you're going to have a lot of early pulls because players want to be able to get to the next spawn as fast as possible. There's not much that can be done about it.

    Encourage the community not to attack immediately if something is pulled early or to get one hit in then stop attacking. That will buy a little time for those still on the way.

    If you're using the Faloop third party app, manually release immediately once the spawn location is confirmed. The delayed release only hurts those in the community who rely solely on Faloop and aren't also using one of the other third party tools.

    Things will be better about a month from now when those who usually don't hunt have their relics completed and go back to other content.

    By the way, it's really silly to refer to just the early puller as a leech when 95% of those who show up are leeching and never assist with relays let alone spawns. Either they all are or none are.
    This is not a matter of patch week or so. This player has been lurking the server with this behaviour since before Christmas.

    Besides that, one thing is SE official stance on hunt matters (kill on sight), but they had to foresee community collaboration or it would be literally impossible to kill the required amount of hunt marks needed to complete some achievements.

    Quote Originally Posted by Astrahime View Post
    Name and shame them or shut up. Do you know why this kind of behavior doesn't happen on JP data centers? It's because when someone tries to do it, they get blacklisted by every PF known to man and several hundred naked male roegadyn lurk around their house to harass them into no longer playing the game.

    Are you spawning the S ranks? No? Then get off your high horse.
    I'm not sure if that would be considered harassment, as as I said, I think that behaviour is not against the ToS (though someone mentioned, in-game, that community disruption is against the ToS, but I'm not sure). So I will not say the name of this Twintania server player.
    (0)

  9. #9
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,069
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Soon you can spawn lvl50 S mobs as lvl100, and if you get unlucky some random guy will kill it before you even get to it. Then you can't really blame it on the "leecher", who were not entitled to anything in the first place, right?!

    I think they should do something to prevent that at least. And there are many ways to do it. Spawn it later after triggered but with an indicator, spawn it with fading buffs, spawn it as hidden fate, spawn them all on max lvl, or give a message directly "A powerful hunt has been spawned in the southwest direction" or something like that.

    I think they should make hunts more difficult too. Especially S and SS ranks. Those are kinda world bosses alike, so they should hit a truckload and have a lot of aoe spells.
    (1)

  10. #10
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kurohi View Post
    Besides that, one thing is SE official stance on hunt matters (kill on sight), but they had to foresee community collaboration or it would be literally impossible to kill the required amount of hunt marks needed to complete some achievements.
    I wasn't thinking about your early puller specifically when I said that but the community in general. Patches are always chaos because people get tomestone crazy. Those who only hunt at patch release aren't going to care who pulls, they just want it dead so they can get to the next one. But those people will disappear within a month, leaving hunts to the community regulars. Your early puller will still be around but his antics will be less effective because the community regulars (should) know to wait.

    Chaos isn't the only data center with early puller problems. All the NA data centers have them and we've learned to cope mostly by giving the community tips on what to do when an early puller appears (or someone accidentally facepulls).


    SE knew some players would cooperate with each other, of course. But they were thinking in terms of a dozen or so online players from the same linkshell and not the hundreds out of the thousands of players that can be connected through Discords that now show up. What has happened with hunts since the start of Stormblood and even more so after world visit was added is far beyond what they planned for the content.
    (1)

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