Quote Originally Posted by Kurohi View Post
Besides that, one thing is SE official stance on hunt matters (kill on sight), but they had to foresee community collaboration or it would be literally impossible to kill the required amount of hunt marks needed to complete some achievements.
I wasn't thinking about your early puller specifically when I said that but the community in general. Patches are always chaos because people get tomestone crazy. Those who only hunt at patch release aren't going to care who pulls, they just want it dead so they can get to the next one. But those people will disappear within a month, leaving hunts to the community regulars. Your early puller will still be around but his antics will be less effective because the community regulars (should) know to wait.

Chaos isn't the only data center with early puller problems. All the NA data centers have them and we've learned to cope mostly by giving the community tips on what to do when an early puller appears (or someone accidentally facepulls).


SE knew some players would cooperate with each other, of course. But they were thinking in terms of a dozen or so online players from the same linkshell and not the hundreds out of the thousands of players that can be connected through Discords that now show up. What has happened with hunts since the start of Stormblood and even more so after world visit was added is far beyond what they planned for the content.