Results 1 to 6 of 6
  1. #1
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,436
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100

    Congestion! Please queue for it, SE.

    Participating in A-rank hunts today, and it's taking 10-20 attempts to complete a teleport or instance change.

    Why not make these actions queue like world visit? You just initiate the transfer once, and wait.
    It should also result in less server load by not having to respond to the multiple requests.
    (3)

  2. #2
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    750
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Been posted and asked for already several times. SE doesn't care about these good QoL additions.
    (2)

  3. #3
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,308
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I wish they would solve it one way or another. Repeating teleport is not fun.
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #4
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,433
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Que would be great if you just want in the zone. But wont help any for making to a hunt before its out right slaughtered. More so in the early months of expansions..
    (1)

  5. #5
    Player DrForester's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Miyara Dantes
    World
    Ultros
    Main Class
    Summoner Lv 100
    Regarding Hunt Trains on big congestion days.

    Data Center hunt groups should be coordinating to run trains on 2 servers concurrently to split people up. NO ONE is going to make all the trains today, but splitting the people up between two servers helps a LOT. They've been trying to do it on Primal and it's been a much better experience today.
    (1)

  6. #6
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    708
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Krojack View Post
    Been posted and asked for already several times. SE doesn't care about these good QoL additions.
    That's also because the problem happens only in one specific condition and does not in 99% of the time.

    The real problem is how train work and how they players don't want to wait for other despite the whole "Don't kill rank A and S when you find them, people do them in trains so everyone can have the points" meta. Then have standard train that wait for about 8 seconds when you were tp'ed in the wrong instance. Because yeah, the train taking 2 more minutes gonna be bad... Nowadays nearly all trains are bullet trains even when not identified as such.

    Failed tp wouldn't matter as much if people could wait more than 8 seconds.
    (0)
    Last edited by CNitsah; 01-17-2024 at 10:14 AM.