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  1. #1
    Player
    Roukiz's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Good Boy
    World
    Sargatanas
    Main Class
    Culinarian Lv 100

    [Graphics update] Why is everyone's skin and hair desaturated and lifeless?

    Quote Originally Posted by Atelier-Bagur View Post
    They look much more defined and smoother than the untextured plasticity of the older models. I dont know what the heck you're talking about OP.

    I suppose in the case of like say the male Highlander the highlights do make it look like they've applied the wet texture on him but on many of the other races they clearly look much better
    Quote Originally Posted by CidHeiral View Post
    Well it looks like the majority disagree with you so I wouldn't hold your breath.
    TFW people can't differentiate a topic about hue and saturation with skin shaders now having specular/roughness detail. But I shouldn't be surprised lol
    ---------------------

    Please refer to the before and after pictures for every race showcased at the japanese fanfest. It is especially evident in darker skin tones, for example both miqote and even the hrothgar's fur looks wash out and faded.

    >(Link to reddit post featuring every race.)<

    If feels like the life has been stripped from the skin due to the new shaders, thus create this strange plastic, waxy feel. They're striving for a more realistic look but there doesn't seem to be any sub-surface scattering that is perceivable when looking at these models, especially in the face and ears that ought to give it life, variety and warmth.

    There needs to be an adjustment made to keep the hue and saturation the same, whilst still employing these updated shaders. I understand there may be technical limitations to deploying sub-surface scattering, yet I don't like the direction this takes everyone's skin tone.
    (2)
    Last edited by Roukiz; 01-14-2024 at 12:00 PM. Reason: 0 reading comprehension