If Pictomancer had been an overpower limited job that allowed people to kill mobs in silly ways and Beastmaster had been a regular job, do you guys feel the reception of both jobs would have been more positive?
If Pictomancer had been an overpower limited job that allowed people to kill mobs in silly ways and Beastmaster had been a regular job, do you guys feel the reception of both jobs would have been more positive?
I think a good majority of people want more variety in gameplay than this stale 2min meta that makes people lose interest. It's great new stuff is coming out but due to the current design of how the jobs work in FFXIV it will be limited to the same curse. It's a shame really.
I feel the same way. That jobs of the same role have such similar kits that new jobs feel more like reskins than actual new jobs. Though because I feel that way, I can't really get worked up over what job they announce next no matter what it is.I think a good majority of people want more variety in gameplay than this stale 2min meta that makes people lose interest. It's great new stuff is coming out but due to the current design of how the jobs work in FFXIV it will be limited to the same curse. It's a shame really.
I do think that if Pictomancer had been a limited job, people would be more forgiving of the cartoony style because it would exist as side-content.
I think if Beastmaster had been a full combat job, it would get a lot of complaints because there's no way it would have full "pet" capability. People want Beastmaster to be a pet job. In order to fit into party/raid combat, the abilities would need to be more like Summoner where the beast gets called in for an attack.
Regardless, any new job is going to get complaints because you can't please everyone even though everyone wants it catered to their ideas and playstyle.
You know what would be hilarious? If beast master was going to be neutered by placing it into the limited job role...I think if Beastmaster had been a full combat job, it would get a lot of complaints because there's no way it would have full "pet" capability. People want Beastmaster to be a pet job. In order to fit into party/raid combat, the abilities would need to be more like Summoner where the beast gets called in for an attack.
... and it still didn't have fully controllable pets. XD
I expect to have about as much control over pets with Beastmaster as SMN did over their Egis in ARR to SB.
Pictomancer makes more sense as a limited job to me, just if someone started talking about it randomly to me in context of FFXIV. That said I don't want to take away something some people are excited for.
Not my style and so my main suggestion on that isn't to kill another's, but to add my and potentially even more others via paint mechanic. Where you can collect paints as a side mini content, and this impacts the visuals of your spells- like you could have Asian ink painting style.
I do think SE could have figured out beastmaster, if they have to go look at WoW and GW2's notes and copy their homework. If it's that bad, or .. just improve and figure it out.
Both beastmaster and BLU could be jobs that come with cool extra components but are still able to play in normal content. Like how in WoW you have hundreds of pets to capture (not hundreds of abilities, to be fair, but they do have a couple unique skills between types, families, and such, ability differences that do actually matter, same as GW2).
SE could have also improved their pet code. We keep making excuses for SE on why it can't workI do think that if Pictomancer had been a limited job, people would be more forgiving of the cartoony style because it would exist as side-content.
I think if Beastmaster had been a full combat job, it would get a lot of complaints because there's no way it would have full "pet" capability. People want Beastmaster to be a pet job. In order to fit into party/raid combat, the abilities would need to be more like Summoner where the beast gets called in for an attack.
Regardless, any new job is going to get complaints because you can't please everyone even though everyone wants it catered to their ideas and playstyle.. In WoW beastmaster spec half your damage can be from your pet. Warlock, depending on spec, also has some fairly significant pet moments.
Last edited by Shougun; 01-13-2024 at 06:21 AM.
We don't know how PIC (or even BST for that matter) plays yet... so we can't really fully gauge it.
Personally? Probably not, I hate pet classes. But I know that's just me.
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