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  1. #11
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by hynaku View Post
    Only class I care about is Beastmaster that's coming out. Maybe if Pictomancer wasn't so cartoonish it wouldn't have all the hate. To me it looks dumb the class and looks like belongs to little kid's game. Relm so didn't look cartoonish in FFVI.
    Relm, along with everything else in FFVI, was 16-bit pixelated. 16-bit never looked anything but cartoonish regardless of what game was being played. She didn't look out of place because she was created in the same art style as everything else in the game.

    This is where we're running into the problem. Some players like that Pictomancer's effects stand out from the other battle effects. Some players don't.

    If it were possible to turn battle effects on/off based on an individual job, we wouldn't need to have the discussion. We can't. Either we watch Pictomancer effects along with the rest or we watch no one's effects but our own (and the enemy if enabled).

    Personally, I'm hoping the battle effects are refined to blend in better with the battle effects of other jobs.

    Quote Originally Posted by sindriiisgaming View Post
    do moogles fit the games asthetic? what about fat chocobos? or tonberrys? what about summoner? or scholar. why do they fit, theyre cartoony. what about Il mheg? what is this games asthetic again? dark and edgy.. damn then i guess it forgot for all that suff
    I've never seen this game's aesthetics as dark and edgy. Sounds like you spend all your time drowning in DRK and RPR.

    You're continuing to ignore the point many of us are trying to make. The concern is the battle effects, not the job gear. Outside of Thornmarch and just about anything Hildibrand related, where are we getting 2D cartoon battle effects in group content?

    It's not a problem for those who play solo. They can either use Pictomancer or not use it as they want unless there are Dawntrail MSQ dungeons where you're forced to take Krile as a DPS (highly unlikely).

    For those who like doing group content with other players, the effects as they stand may be a massive distraction. Perhaps everyone can get used to them over time, perhaps not.

    Personally the last thing I want is to step into a raid and have a Pictomancer throw up a mountain in my face when I need to see whether the boss is raising their left arm or right arm for a mechanics.
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    Last edited by Jojoya; 01-13-2024 at 01:09 PM.