Alright so... I was just seeing what AI would make for example and it came up with this lol:


Makes me think Diablo's version of pictomancer XD.

Anyway.. uh.. what was I doing? Right-- I wonder rather than super cutesy if it had stronger watercolor or pastel look with more emphasis on blending into the environment, if that would help players? I do feel it's very cartoony and would look, probably, quite awful in a serious dark moody dungeon when it's your first go about on the MSQ, but beyond that I don't really care that I feel that way given you can also run around as a pig and a chocobo, and on topic of effects... I can turn down the player effects if I want.

I'd probably try to do more subtle changes to it at this point, perhaps a bit more detail or after the spell effect is launched it then gains more detail such that it is still 'colorful art' but doesn't look so... young (lack of definition, in specific conjunction to the bright colors and happy shapes, gives it a very 'young' 'cartoony' and semi 'childish' vibe).

Still thinking, while a bit painful, it would be cool if you can build up your paint selections and so players can choose some of these things themselves. For example if you want to be a moody/solemn/serious painter you might use inks (like Asian Ink painting), while someone else goes to 11 and adds freaking sparkles lol.

Quote Originally Posted by mallleable View Post
As someone who really really wanted corsair, and shapeshifter caster, I don't get it. Pictomancer looks great! I can't wait to play it.
SHAPESHIFTER LEETSS GOOO

And by god please make it normal @_@ (or dreams do come true and start making advanced jobs, my petty annoyances for blue would flip on their head if they were advanced 'best job ever').