Quote Originally Posted by Solakor View Post
These changes were made because ppl cried that TP, MP, aggro, healing are too "cumbersome" or whatever buzzword they could think for their own incompetence. This is comedy at this point.
Well, you see making changes like this have consequences and need additional changes. i really think people should be responsible to know how many enemies they can pull at once, there are only a few dungeons that allow for more than two packs of enemies before you are blocked by a door.
Dungeons are not difficult, there is no reason to artificially slow down players if they can or want to go faster. there are some dungeons that allow you for bigger pulls like the Gulg, but i have never managed to pull all 5 packs at the beginning, mos tpeople do 3-2 before the boss, but giving you the option to do all 5 packs is a good thing.