

People hated it then too. And back then it was even worse as it didn't even resummoning the faerie. That only happened in ShB. The idea behind the skill isn't bad, the execution is just horrible. That's primarily what people want to change.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
Because people back then lack the knowledge to put the ability to good use. Nowadays, this should no longer be an issue. Quite surprising how it is still being argued for rework.


That might have been true for non-SCH players, but anyone who played the job, knew what to do.
While I personally would like the skill reworked into something different, that's not the only thing that has to happen. SE just has an idea for the skill and it isn't working out. Kinda like with Monk's old One Ilm Punch skill. The devs tried to "keep" it, but the community kept insisting that the skill is useless. Until, finally, they removed it. SE has several choices, either allow the 20% to apply to SCH's oGCDs, lean into the DPS aspect of the skill, or rework the skill entirely. It's a similar situation to Excog when it first came out, but SE listened to the player feedback and made it work; otherwise it was just another Lustrate on a longer CD, that might not have even proc'd
Last edited by Eloah; 01-12-2024 at 07:58 AM.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
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