
Originally Posted by
Ath192
Yeah I think we get it, you had a bad experience and don't think the game is a winning venture, however, plenty of people had good experiences and the game is still successfully running. I don't care if they remake it on the 75 era or what it is now, I just know plenty of people would play it.
I'm sorry your expectations weren't met. I do remember partying up in the dunes, in qufim, in garliage citadel, crawlers nest etc etc.... And yeah, sometimes it took an hour and we only exp'd for 2 hours or so, sometimes someone died along the way and it was complete catastrophe, things just weren't handed to you.
Would everyone like this? heck no. In fact, I think most XIV players would hate it, and that is a GOOD thing, because it means it's catering to a different market and it wouldn't cannibalize it, but would it have a market and be succesful? yes, I firmly believe it.
Games that have tried to do this have failed, that is also true, but when you look at the underlying issues that caused those failures they don't have to do with the playstyle, they have a lot of execution errors, bugs, content quality and quantity issues. When we see a well made game die exclusively due to the playstyle, then we can say they don't work anymore.
For example do you think 1.0 failed because of the playstyle? It failed it because it was a lag fest, there was nothing to do, the menu ran at 30 FPS and the game ran at 60. Menu's were rendered server side. It was junk. The combat effects also sucked. If it had been properly executed it would've been a successful XI 2.0.
Nothing about a slower paced exploration and progression oriented MMO sounds unappealing to a certain crowd. It's just not the instant gratification folks that would be into it.