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  1. #1
    Player Orinori's Avatar
    Join Date
    Dec 2022
    Posts
    55
    Character
    Eden Luminas
    World
    Malboro
    Main Class
    Miner Lv 90

    What Class Archetypes Are We Missing?

    Now with the new jobs fully revealed its already time for an unnecessarily early theory post guessing what kind of jobs we could get next.

    Since the chances of us getting a Nature Mage/Druid/Green Mage are essentially 0 now in this game, that one is off the table, but what other type of job/class archetypes are we missing now? What would you like to see that fills the gaps of aesthetics/gameplay niches that he have now?

    I would personally enjoy a Melee DPS version of Warrior, Berserker. I know Warrior already has that aesthetic but a Berserker historically is the opposite of a tank, typically risking body and safety to be a raging ball of angry guy and deal huge damage at the risk of their life. Would be cool to get a big heavy armored (or very lightly armored) melee dps with dual wielding 1h axes.
    (1)

  2. #2
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,246
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Green Mage actually doesn't have anything to with nature, but rather it's shtick is buffs and debuffs... It would be I guess a support role, which would be different from a healer and is something that probably wouldn't entirely work in a standard MMO like this anyways...
    (5)

  3. #3
    Player
    MikkoAkure's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    2,178
    Character
    Midi Ajihri
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    SMN lost its DoT spells and BRD’s DoTs were disconnected from the rest of their kit and now seem to just be hanging on for legacy purposes. It would be nice to have a DoT class archetype again but now it seems having multiple DoTs is going the way of pets.

    A Green Mage taking from the page of old SMN and Saboteur from FFXIII would’ve been neat and they wouldn’t have had the baggage of handling an awkward pet that old SMN had holding it down from its potential. A supporting caster focused on debuffs and DoTs rather than buffs and acting as a haven for old SMN mechanics that were around for a decade would’ve been neat.

    I think the job roster is quite bloated now though and it will be a long while before we get another caster if we get another one at all. I’ll still play Pictomancer and I actually like it’s cel-shaded spell effects, but I’m not as excited for it as I would have been Green Mage and if it’s about as mobile as BLM I’ll probably go back to RDM or SMN.

    CNJ/WHM already fulfills the “nature mage” role and the lore book and the AST questline both say Geomancers are a form of conjury and astromancy so I don’t see us getting GEO.

    I think it’s pretty likely that BST will get 1h axes since that was their weapon in Bozja and in FFXI if memory serves. Though if it doesn’t, a lightly armored double axe DPS would be neat even if I don’t play it. I just don’t want whips since I feels like that sound will get annoying.
    (12)

  4. #4
    Player
    LioJen's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    279
    Character
    Volk Virses
    World
    Ultros
    Main Class
    Gunbreaker Lv 83
    Melee Healer

    Uses pressure points to fix injuries
    (5)
    "Which pet do you want, Red Sticks, Chicken Nuggets or Abomination Parrot? None, get out of here with that s***." ~Samuraiking

  5. #5
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    498
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Idk about archtypes, but I really want a mace/hammer job. Instead we have 4 sword jobs
    (11)

  6. #6
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Some potential gaps:

    - Holy theme based DD
    - Nature based (stone / water), druid, I think some people referencing geomancer and green Mage and really thinking a druid like job (but we're probably hesitant to say given WoW). Red mage has stone, but I doubt people would count that as nature enough lol.
    - Transformation job, like WoW druid but thematically could be many things like Terra Branford or Vincent
    - Bludgeon based job (maces, etc)
    - Curse and blood motifs
    - Illusionary skills
    - Time (AST had this for a little while)
    - Bruiser mage (DD)
    - Bruiser healer
    - Pet / zoo classes (yes I know SE feels they can't figure it out, maybe they should try to lol)
    (11)
    Last edited by Shougun; 01-13-2024 at 06:09 AM.

  7. #7
    Player
    RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,147
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Melee Magical DPS. Since they felt the need to separate Ranged into Magic and Physical... >.>
    (1)

  8. #8
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    Magic-based tank (Rune Knight? Spellblade? Something like that).
    Pure 'arcane' non-elemental magical DPS (arithmetician?)
    Red Mage but for physical DPS (something that switches between ranged and melee phases. Corsair?)
    (0)

  9. #9
    Player EZGIL's Avatar
    Join Date
    Jul 2021
    Location
    Goblet, W29 P13
    Posts
    379
    Character
    Jordan Lore
    World
    Lamia
    Main Class
    Blacksmith Lv 100
    (0)

  10. #10
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Heroman3003 View Post
    Magic-based tank (Rune Knight? Spellblade? Something like that).
    Pure 'arcane' non-elemental magical DPS (arithmetician?)
    Red Mage but for physical DPS (something that switches between ranged and melee phases. Corsair?)
    Since Elemental damage has no real effect in this game everyone might as well be casting non-elemental damage. I feel like making an arcange based DPS would just be a reskinned BLM or RDM.
    (2)

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