Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 41 to 50 of 54
  1. #41
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,805
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    No new jobs or race's I sure wouldn't buy the expansion. If I did it be when was 50% off or more. Already get less and less content in each expansion.
    (0)

  2. #42
    Player Battler-Ushiromiya's Avatar
    Join Date
    Mar 2022
    Posts
    196
    Character
    Battler Ushiromiya
    World
    Malboro
    Main Class
    Paladin Lv 82
    Quote Originally Posted by Avoidy View Post
    Can I be real a minute? Yoshida could have packaged DT as a box full of human waste and people here would still defend it and buy it on day one.
    Holy kek you're actually that mad that people like playing this game
    (0)

  3. #43
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    i understand some of you want maybe a gunslinger and i do too to fill out the ranger dps, but if they just give beastmaster a whip and make it a ranger dps, then imo thats good enough.

    there are to many jobs in this game resulting in the horrible balancing issues that weve seen in the past with mch/rpr and now rdm. for the games sake, stop with the new jobs and instead expand on what we have.. maybe in 9.0 or 10.0 we can get a new 1 when the game starts to die.. but right now its just not needed anymore. please let this be the end of it.. im sick of my job being underwhelming because its too hard to balance them all. i want my job to give back to me what i give to it. something i feel OTHER mmos do quite well. with professions and tailored skill trees. the jobs are not carrying the expansions anymore.. its the locations, dungeons story and raids.

    if beastmaster is a ranged dps with a whip it should honestly be the final job for a LONG time. yes i know its a limited job because it will still be a job in its own right in its own content
    The game is not designed with your hopes and desires in mind. The devs have a vision for THEIR game. If you don't like it don't play it. Pause for a moment and consider how many of your threads have brought about change to the game. I thought so.
    (0)

  4. #44
    Player KayRadley's Avatar
    Join Date
    Jan 2015
    Posts
    434
    Character
    Kay Radley
    World
    Mateus
    Main Class
    Monk Lv 90
    Quote Originally Posted by Reap00 View Post
    The game is not designed with your hopes and desires in mind. The devs have a vision for THEIR game. If you don't like it don't play it. Pause for a moment and consider how many of your threads have brought about change to the game. I thought so.
    Oh, there's no point telling them to not play it. Everyone that complains about this game is guaranteed to continue subbing and playing the expacs. What alternative do they have, playing WOW?
    (1)

  5. #45
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    If new Jobs are going to lead to gutting the old ones, I'd rather they stop.

    Trying to reiterate the Jobs constantly or adding a capstone upon another skills for several expansions are going to lead to a real mess. Even now the skills during leveling are way too stretched out and the old class quests sometimes barely reflect the skills you gain, or you do something and the old skill no longer exists so you gain nothing.

    They should try to find a fitting form for each Job and keep them at it, even at cost of not getting anything super fancy and new all the time. It's better to have solid Job with good class fantasy than breaking parts of it apart and hastily add some shiny new thing every single time.

    At least the Jobs are fun in PvP despite their simplicity, PvE side could really learn a thing or two from there.
    (0)

  6. #46
    Player fantasiaaddict's Avatar
    Join Date
    Jan 2022
    Location
    New Gridania
    Posts
    116
    Character
    Luneth Harvey
    World
    Excalibur
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Boblawblah View Post
    Starting to??
    only started seeing this guy recently

    Quote Originally Posted by Boblawblah View Post
    Also, well typed??
    clearly, i cannot *emoji with hands up exploding gif*
    (0)

  7. #47
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I think they can probably get away from having new jobs each expansion at this point. Many other MMOs, are able to get away with this.
    Yeah, but in most MMOs a new class is really a big deal. Those tend to come with subclasses and/or extensive talent trees, multiple roles in a party or various ways to perform the same role, class-specific gear sets that augment your spells and abilities or compliment a certain build, etc. There's a lot of complicated stuff to balance. For example, a Druid in World of Warcraft can be a magical DPS, a melee DPS, a healer, or a tank, and at various times there have been many different ways to create and gear a character to serve those roles. In FFXIV, a new "job" in normal MMORPG terms is essentially a single subclass with one rigidly-defined role only, no talents or customization to speak of, and a set kit of abilities the devs give us with no choices or alternative options.
    (0)

  8. #48
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    its pure cope to think that balance has anything to do with number of classes, all content is do able by all jobs, the problem is the player base wanting everything done to the min max, if its not top dps then why play it mentality.. your favorite job was top dps the first tier, sucks to suck its not top the last one, cope.


    square wont change the game till you force them to at fear of lost revenue, its a business they are not here to make you happy, they are here to get you to pay, they succeeded, happy or not.
    (0)

  9. #49
    Player
    Asari5's Avatar
    Join Date
    Aug 2020
    Posts
    1,379
    Character
    Na'mira Yarhu
    World
    Zodiark
    Main Class
    Dragoon Lv 100
    i would rather say we should still get multiple new jobs, but they should dtop developing existing ones. many of them are in a great spot right now

    well... except for healers
    (0)
    Last edited by Asari5; 01-11-2024 at 04:03 PM.

  10. #50
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,849
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mostly_Raxus View Post
    its pure cope to think that balance has anything to do with number of classes, all content is do able by all jobs, the problem is the player base wanting everything done to the min max, if its not top dps then why play it mentality.. your favorite job was top dps the first tier, sucks to suck its not top the last one, cope.


    square wont change the game till you force them to at fear of lost revenue, its a business they are not here to make you happy, they are here to get you to pay, they succeeded, happy or not.
    Min maxing and wanting every job to be extremely balanced comes about because of the beige job design, like all 4 tanks and all 4 healers play exactly the same as each other so why can they still not balance the damage

    I’ll take unique classes with relatively poor balance or samey classes with flawless balancing but as it stands right now over the course of EW we have gotten the worst of both worlds; samey classes with decently poor balancing

    (And square enix needs to get over their fear of repeating HW PLD because that was entirely their own fault for never doing emergency balance patches, all they had to do was take the game off for like an hour, make block block magic damage and buff PLD DPS by like 20% and it would have fixed all the problems, instead they let it simmer for months and now act like it was the players fault for intentionally excluding a class for no reason)
    (1)

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast