


Dps Pet
Tank Pet
Healer Pet
Lots of pets that do the same things just look different.

Don't have any expectations but please don't make Beastmaster any 1:1 copy of Bluemage.
Omega and Eden were already added for Bluemage but with just achieving titles instead of any mount like Morbol - sadly.
If they making Beastmaster just repeating all of them dungeons, trials and raids it would be so annoying.
I expect it more or less being a version of Pokemon, as much as they can make one in XIV's engine.
As a non-limited job, it'd probably be a variation of ARR-era SMN... With very limited pet choices, if you'd even be given any choices at all.


- ring master glamour- Physical ranged dps;
- Whip as a weapon (what else would it be?);
- A bestiary listing all the enemies you can capture, similar to the blue mage spellbook. Most of these enemies will probably be "beast-like", I doubt you can capture a garlean soldier (though it would be funny);
- You can capture enemies based on their level and hit points, and maybe they have a rank/rarity system as well;
- The captured enemies will act like companions: they have their own hit points, can draw aggro and they will use actions automatically. I doubt each individual beast will have a skill tree though;
- You can bring your beasts to instances, but I don't know if you will be able to swap beasts inside;
- You will have some support actions that affect only your beasts, such as heal, damage buffs and mitigation;
- You will also have a set of basic actions such as combos and damaging abilities, debuffs and movement tools;
- You can make beast duels with other beastmasters (this is how their version of "masked carnivale" will probably be);
- I really hope that their design will be "circus-like", like a beast tamer. I would love if their victory and battle emotes affected their beasts as well, like making them jump through a ring of fire or something;
- I want a mount for clearing savage content. If they won't add Omega and Eden for Blue Mage, it should be for Beastmaster;
- I want a leveling roulette for limited jobs.
- ring master themed attacks like hoops of fire and illusions
- ranged dps with -
- a whip
- a whip
- a whip
- a whip
- a whip
i care for nothing else.. i need my sexy lion tamer glamour
Last edited by sindriiisgaming; 01-09-2024 at 09:38 PM.

Pagaga and Lyon as quest NPC's



I expect it to be a pet collection mini-game deal where you fill out your logbook with different species that will hopefully have some manner of practical purpose in some content tailor-made for it, much like BLU and their Carnivale. I HOPE it'll be the Pokemon-inspired side content that we thought Lords of Verminion was going to be before they handed us a simple RTS-style board game. Considering it won't be out til the back half of 7.0 they should have plenty of dev time to make it hopefully more than what we got with BLU.
And as for weapons, I know why people want whip but we've already seen beastmasters ingame using one-handed axes and shields much like the version from FFXI. And considering they lifted the spell system for BLU almost whole cloth from XI, I expect we'll be getting as much as they can import from there as well.


didnt they breathe down there neck for p11s attack being called dike, for the treatment of lalas being racist and for genderlocking being homophobic.A whistle? Make the weapon a whip and you're going to have everyone with an interest in the ethical treatment of animals breathing down SE's neck. Use of whips on animals is generally not done anymore.
I would expect players to have a small number of beasts they can bring with them into instances. A single beast would be too limiting when it comes to attack variety.
I think Beastmaster and BLU should be able to play together without penalty since both are limited jobs.
Otherwise, I don't really have any expectations beyond the usual variety of abilities based on what the beast is.
i dont think ppl take them seriously anymore. the whip isnt used on the beasts is used on the enemies, whip in general is an under utilized weapon in games and would be a great way to show some representation




I just want it to be more than a bare-bones 1.0 version of the job.
We're 10 years in with the job design team having most of that experience, they should be able to deliver a good job on release.
But they won't.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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