It seems like alot to keep track of items, who wore them, what content they finished doing them, going back to the crafter and rewarding them, I doubt it's feasible to implement.

I can only speak for myself and say I don't care much for what people do with the items I craft- if anything I'd love to remove my signature from it because at the end of the day, someone buying raid food/pots is probably going to definitely make use of them, be it for progging, using in casual content, or even reselling, I gain gil from it and that's reward enough.

I can't speak for death stranding since I haven't played it but I played Bloodborne and it is my favorite souls game aesthetic wise, the system of leaving messages is really interesting because it circumvents the lack of chat box, it creates an illusion of the 'multiplayer' while you're exploring- be it people leaving tips, simping statues, or just trolling. It works for that game.

While the concept is cute, I don't think it'll work well in a MMO. I guess you made me look at the stuff I craft in abit of an endearing way, I never thought much of it but I'd like to think someone out there is making good use of the food/pots I made which is kinda nice. Thanks!