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  1. #1
    Player
    Zagorim's Avatar
    Join Date
    Aug 2021
    Posts
    3
    Character
    Eristhel Powernapper
    World
    Louisoix
    Main Class
    Warrior Lv 90

    [ Graphical Update Feedback ] Aliasing

    First I want to say that I'm really happy with what I've seen of the graphical update when it comes to the new characters models, armors and lighting. I think the teams has been working hard on making those things look better and more detailed while keeping the essence of what they already looked like, and I truly appreciate it.

    With this in mind, I am disappointed with the apparent lack of change when it comes to antialiasing. From all the videos I have seen from the different Fanfest it looks like no change have been made on this front. I think the aliasing (visual artifacts and jagged edges around objects) does take from the graphical upgrade, and it will stand out more as a lot of things in the game like textures, models, shaders, etc get upgraded. It's not very visible in screenshots, but in movement it will hold back the visuals of the game.

    If you don't know what I'm talking about, you can see a lot of shimmering in this official video of the new town:
    https://youtu.be/riOrSqKzqgM

    It's especially visible on the tree leaves around 0:8 - 0:10, but also on a lot of straight vertical lines in the building on this video (0:22 - 0:25 for example)

    I understand that it's not a simple task to add modern tech like TAA or FSR/DLSS to a 10 years old game, but I think that a major graphical update is the perfect time to work on it, and it would be nice to get some insight from the developers on this subject.
    (12)
    Last edited by Zagorim; 01-08-2024 at 04:07 AM. Reason: added missing word

  2. #2
    Player Orinori's Avatar
    Join Date
    Dec 2022
    Posts
    55
    Character
    Eden Luminas
    World
    Malboro
    Main Class
    Miner Lv 90
    This is insanely important, especially in a game like FFXIV in which you are constantly presented with sweeping vistas.

    I have never seen ANY video game since the Playstation 2 have such terrible AA implementation, I wonder if its something to do with the core engine making it more difficult to fix than it should be? But I do agree it needs to at least be addressed by the devs.
    (4)

  3. #3
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,488
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zagorim View Post
    I understand that it's not a simple task to add modern tech like TAA or FSR/DLSS to a 10 years old game, but I think that a major graphical update is the perfect time to work on it, and it would be nice to get some insight from the developers on this subject.
    Even TESO got DLAA/DLSS. And it's engine is also very old and it is even pretty dead. But i hope they do not only put some upscalers into the game. I still want MSAA or SSAA.


    Cheers
    (3)

  4. #4
    Player
    Arzalis's Avatar
    Join Date
    Aug 2013
    Posts
    406
    Character
    Kemi Epoc
    World
    Balmung
    Main Class
    Machinist Lv 82
    I'm very confused why they're doing all the graphical updates and seemingly not adding in something as basic as proper anti-aliasing.
    (2)

  5. #5
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,765
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    I support this as well. AA is very important.
    (1)

  6. #6
    Player
    Naple's Avatar
    Join Date
    May 2023
    Posts
    68
    Character
    Hakeem Olajuwan
    World
    Halicarnassus
    Main Class
    Monk Lv 54
    cmon SE just add DLSS/FSA
    (0)

  7. #7
    Player
    Araxes's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    1,092
    Character
    Runic Raven
    World
    Zodiark
    Main Class
    Blacksmith Lv 100
    I watched the minitrailer for the new dungeons and while it looks all very nice, as soon as grass or vegetation is in the picture you can see that we NEED better Antialiasing. Especially when you look at grass or bushes from a distance while moving. It hurts!
    (1)
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