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Thread: Deep Dungeons

  1. #1
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100

    Deep Dungeons

    If you make this content in the future please stop making each enemy a damage sponge. I shouldn’t have to do 5 or more rotations for each monster on solo.

    Please scale it or make the challenge be elsewhere in the dungeon. I tried to go solo but I had a horrible time just doing 10 floors and ran out of time. It wasn’t fun at all. I would love to do this content for fun as well as the 2 pervious ones but having the challenge be monsters with thousands of health points isn’t fun. The challenge should be the floors.

    Please for the future at least include a solo mode for these dungeons.

    Also make more forgiving runs and add jumping puzzle, mazes, lava floors and all kinds of visual traps. If a player dies let them revive and play on. Why punish players to play. Add single hallways floors like the fall guys event. Those are fun and should be in dungeons.

    It’s hard enough to find random players to do these dungeons after the the contents is no longer new. Doing it solo is fun but I don’t enjoy fighting monster with thousands of health points for 200 floors.
    (1)

  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,234
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    do you have your weapon leveled to max? if not don't even try solo
    (0)

  3. #3
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    848
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    I hope that if the are introducing more deep dungeons, they keep revising the system instead of stagnating.

    Having Bozja like actions or rogue lite routes, modifiers and whatnot would be breath of fresh air after having all the previous ones being more or less the same with slight pomander and enemy iterations.

    Currently the bosses are pretty fun, but most of the floors are just really boring.
    (1)

  4. #4
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    933
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    For the love of all that is holy, no jumping puzzles, please.
    (1)

  5. #5
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    961
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Arohk View Post
    do you have your weapon leveled to max? if not don't even try solo
    In HoH and PotD it’s easy to go in solo with 0 aetherpool without worrying about time. Repeat 1-20 a few times and you can start moving up. Eureka is something else and it’s very unpleasant to solo the lower levels even with high aetherpool as adds, although they do very little damage unless you stand in stupid, have way too much health and it’s tedious and not fun at all.

    If you want a group, finding one is easy with the DD discord channel.


    And please, no jumping puzzles or fall guys type of thing as suggested by op
    (0)
    Last edited by Toutatis; 01-13-2024 at 02:49 PM.

  6. #6
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    HoH and PotD are massively power crept by current kits at 60 and 70 so its gonna feel easier compared to modern enemies
    (0)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,055
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Duskane View Post
    HoH and PotD are massively power crept by current kits at 60 and 70 so its gonna feel easier compared to modern enemies
    That doesn’t the fact that EO enemies are disgustingly bloated with HP in exchange for their autos doing zero damage

    I wouldn’t use BLM in EO but it shouldn’t take 3 full astral fire’s to kill one random mob on floor 6
    (2)