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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    It could always be set up so one plot is always the plot on display, with the instanced houses at the same location reached through a placard menu. There are a few ways to design such a system so it would work to satisfy the vast majority of players (will always be those few who find reason to complain).

    Quote Originally Posted by LalafellDown View Post
    This way the housing divisions will still feel like a community and everyone can get a house wherever they choose to build one.
    Houses do not make a community. People make a community.

    All the plots in my ward may be filled with houses decorated but it still feels like a ghost town without other players walking around.

    Your idea has the potential to make wards feel more like communities by adding more owners to the ward (even if their plots are instanced) but it will be dependent on how many players will spend time in a specific ward to talk to others. The game has too many wards to make that likely to happen.
    (1)

  2. #2
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    515
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jojoya View Post
    It could always be set up so one plot is always the plot on display, with the instanced houses at the same location reached through a placard menu. There are a few ways to design such a system so it would work to satisfy the vast majority of players (will always be those few who find reason to complain).


    Houses do not make a community. People make a community.

    All the plots in my ward may be filled with houses decorated but it still feels like a ghost town without other players walking around.

    Your idea has the potential to make wards feel more like communities by adding more owners to the ward (even if their plots are instanced) but it will be dependent on how many players will spend time in a specific ward to talk to others. The game has too many wards to make that likely to happen.
    While I agree with the sentiment; the reason houses are a ghost town is more due to the convenience of the capital cities. That said it is nice to bump into your neighbors or to see a FC in your area gathered out front doing something (even hanging out)

    Personally if folks want instanced housing I would make it simple and accessed similar to a apartment; just a door you walk in the capital cities to enter your "home"; the problem is I am already seeing the scope creep happen as now folks want yards and such; after which they will want special ward instances so that their FC can create a neighborhood...which will sound eerily familiar to some...
    (0)

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