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  1. #1
    Player
    totalimmortal's Avatar
    Join Date
    Jan 2024
    Location
    The Crystarium
    Posts
    13
    Character
    Maerwynn Wolfshead
    World
    Balmung
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by programcanaan View Post
    harsh cartoonized features that were meant to add depth to the low poly models.
    i, too, hate it when things have art direction and aesthetic sensibilities instead of sharing the same "hd" homogenized art direction with every AAA game ever released since 2013
    (14)

  2. #2
    Player
    FoxyTime's Avatar
    Join Date
    Mar 2021
    Location
    Gridania
    Posts
    7
    Character
    Miyuri Lawrence
    World
    Phoenix
    Main Class
    Conjurer Lv 30
    Quote Originally Posted by programcanaan View Post

    Viera female's old "rabbit" nose really just looks like some cute paint she got at the local fair to look more like a wabbit or maybe she just woefully forgot to blend her nose contours because it's literally just a texture painted over an otherwise humanoid face (which is what viera are). The aesthetic also just translates poorly to the newer higher quality models. Doing away with harsh cartoonized features that were meant to add depth to the low poly models.

    I'm the most content I've been since the initial release of the Viera. Different is not better. Better is better. For the first time since their release Female Viera were given a fair hand and it's being opposed because of predisposed novelty.

    Yes they are humanoid but so are the Miqo and they can keep their face stripes and the males still have their cheetah stripes under the eyes? I dont see where, taking away a racial feature from one race is fair, while they said they dont want to change the original idea too much.
    (10)

  3. #3
    Player
    Celmar's Avatar
    Join Date
    Feb 2023
    Posts
    5
    Character
    Celmar Bhanos
    World
    Siren
    Main Class
    Summoner Lv 90
    Quote Originally Posted by programcanaan View Post
    The powers of suggestion. Propose a problem first and other will see the exact same problem and defend it in the exact same format buzz words included. Where were you when Viera were given plantigrade feet? Were were you when the Viera weren't given hats? Where were you when the Viera received normal hairstyles? Where were you when they were given an unnatural height dynamic?

    Viera female's old "rabbit" nose really just looks like some cute paint she got at the local fair to look more like a wabbit or maybe she just woefully forgot to blend her nose contours because it's literally just a texture painted over an otherwise humanoid face (which is what viera are). The aesthetic also just translates poorly to the newer higher quality models. Doing away with harsh cartoonized features that were meant to add depth to the low poly models.

    I'm the most content I've been since the initial release of the Viera. Different is not better. Better is better. For the first time since their release Female Viera were given a fair hand and it's being opposed because of predisposed novelty.
    You are running off the false assumption that getting the graphical update and Viera retaining a key racial feature are mutually exclusive. They are not. Their graphical update is not being opposed either, another false assumption you're trying to ram into the discussion. Its not harsh or cartoonized or it will add just as much depth to high poly as it does low poly because the poly count has nothing to do with it, its their racial features and the intent of their design. You seem to be making these untrue claims and assumptions on purpose at this point. People are worried that a critical aspect of viera identity is being removed after Viera appearances were already diluted with their inclusion into FFXIV from the other titles.. Trying to play it down with this talk of makeup contours is meaningless as thats not the ingame intent and you can talk like that about anything and everything.

    Au Ra faced the same thing with the medial rings in their eyes, which the update made far too pronounced. The team listened to the feedback and adjusted accordingly. Infact this might just be a WIP thing, as the note on each image mentions the models are still being worked on.

    Quote Originally Posted by SigmaOZ View Post
    I play Viera and I love the new nose, it seems like they made it more human-like which I really like as they look more natural, I hope they don't revert the changes.


    In the worst case scenario they could give us both options because it's not fair to miss the opportunity of better looks.
    Its not natural to Viera though. This is like giving Au Ra human ear options alongside the horns. Its not an option because they arent humans, it doesnt work with their entire design intent and identity. Why play a rabbit race if you want humans? Its boring and bland. Their appearance has been diluted enough.
    (19)
    Last edited by Celmar; 01-08-2024 at 06:53 AM.

  4. #4
    Player
    AyaAkari's Avatar
    Join Date
    Jan 2024
    Posts
    1
    Character
    Aya Akari
    World
    Sargatanas
    Main Class
    Sage Lv 90
    I also just signed up to the forums to add my voice to the feedback. If they want to leave it up to a toggleable option, that’s fine, but they shouldn’t do away with the bunny nose detail entirely. I also want to echo this point a few other posters have made here; Viera already have so few features to distinguish them from normal humans, which is a shame. All we have right now are the ears and the nose. The nose, even if it’s a small subtle detail, is one of the few defining features we even have of this race.

    In the keynote they even specifically stated that they don’t want to change the characters or features too much, because they don’t want them to not look like the same characters anymore. Which is a great and noble goal, but these Viera changes are not in line with that goal at all.

    I’m just hoping that the Viera are still heavily a work in progress and maybe they’re still figuring things out. But I don’t want to just leave that to chance without speaking up.

    On a similar note, even though this topic is about the noses, I have a similar complaint about the eyes. They’ve changed the shape of the eyes entirely, widening/rounding them and taking away the detail on the inner corners. I loved the shape of the skin at the inner corners, to me it added just a little more “something” to the rabbitlike features. I’m very familiar with the face they used in the example because it’s the same face, nose, and eyes I’ve used on my main. I know the changes are small, but they’re significant enough to me that she doesn’t really look like the same person anymore, which is exactly what they said during the keynote that they didn’t want to do.

    Hopefully the feedback here will reach the right people. These changes make me sad
    (21)

  5. #5
    Player
    HawkeScream's Avatar
    Join Date
    May 2022
    Posts
    65
    Character
    Synnove Graves
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by AyaAkari View Post
    I also just signed up to the forums to add my voice to the feedback. If they want to leave it up to a toggleable option, that’s fine, but they shouldn’t do away with the bunny nose detail entirely. I also want to echo this point a few other posters have made here; Viera already have so few features to distinguish them from normal humans, which is a shame. All we have right now are the ears and the nose. The nose, even if it’s a small subtle detail, is one of the few defining features we even have of this race.

    In the keynote they even specifically stated that they don’t want to change the characters or features too much, because they don’t want them to not look like the same characters anymore. Which is a great and noble goal, but these Viera changes are not in line with that goal at all.

    I’m just hoping that the Viera are still heavily a work in progress and maybe they’re still figuring things out. But I don’t want to just leave that to chance without speaking up.

    On a similar note, even though this topic is about the noses, I have a similar complaint about the eyes. They’ve changed the shape of the eyes entirely, widening/rounding them and taking away the detail on the inner corners. I loved the shape of the skin at the inner corners, to me it added just a little more “something” to the rabbitlike features. I’m very familiar with the face they used in the example because it’s the same face, nose, and eyes I’ve used on my main. I know the changes are small, but they’re significant enough to me that she doesn’t really look like the same person anymore, which is exactly what they said during the keynote that they didn’t want to do.

    Hopefully the feedback here will reach the right people. These changes make me sad
    I second this so hard. Regardless if some people prefer the new changes, they said they wouldn't make our characters not look like themselves. I already made my characters how I like them. I was thrilled with them updating graphics but so far Viera changes have really put a damper on my excitement for it. I don't care if the changes look more like their promo or whatever, that isn't what is in the game now, it's not what I made, and I don't want drastic changes to my characters' features.
    (13)

  6. #6
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    749
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    I play Viera and I love the new nose, it seems like they made it more human-like which I really like as they look more natural, I hope they don't revert the changes.


    In the worst case scenario they could give us both options because it's not fair to miss the opportunity of better looks.
    (3)

  7. #7
    Player
    Ambarhaura's Avatar
    Join Date
    Jan 2024
    Posts
    20
    Character
    Ambarhaura Melethe
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SigmaOZ View Post
    I play Viera and I love the new nose, it seems like they made it more human-like which I really like as they look more natural, I hope they don't revert the changes.


    In the worst case scenario they could give us both options because it's not fair to miss the opportunity of better looks.
    They are a race of bunny-people, how is a "more human-like" nose "more natural"? They aren't humans XD
    (21)

  8. #8
    Player
    KuroMaboroshi's Avatar
    Join Date
    Jun 2018
    Posts
    90
    Character
    A'carisa Merahk
    World
    Ultros
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Ambarhaura View Post
    They are a race of bunny-people, how is a "more human-like" nose "more natural"? They aren't humans XD
    Everyone has a different level of threshold as to where the uncanny valley begins for them. What's a unique and interesting feature to one person can put a design deep into the uncanny valley for another. It's not a logical or informed thing, just subconscious.

    Some people are weirded out by your typical catboy/catgirl design not having ears where humans got them, some people are weirded out by more bestial designs like the Hrothgar, some people are super distracted by the Elezen's long necks. Others are not. And by the same token some people may find the nose discolouration weird or distracting. Nothing really to argue about, it's just how people feel about it subconsciously. Which again is why the nose discolouration should be an optional toggle, with the default being switched on so that characters after the update look as close to what they looked to prior as possible.

    And everyone who enjoys a less bunnny-like nose can then use their free fantasia to turn it off.
    (4)

  9. #9
    Player
    Ambarhaura's Avatar
    Join Date
    Jan 2024
    Posts
    20
    Character
    Ambarhaura Melethe
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KuroMaboroshi View Post
    Everyone has a different level of threshold as to where the uncanny valley begins for them. What's a unique and interesting feature to one person can put a design deep into the uncanny valley for another. It's not a logical or informed thing, just subconscious.

    Some people are weirded out by your typical catboy/catgirl design not having ears where humans got them, some people are weirded out by more bestial designs like the Hrothgar, some people are super distracted by the Elezen's long necks. Others are not. And by the same token some people may find the nose discolouration weird or distracting. Nothing really to argue about, it's just how people feel about it subconsciously. Which again is why the nose discolouration should be an optional toggle, with the default being switched on so that characters after the update look as close to what they looked to prior as possible.

    And everyone who enjoys a less bunnny-like nose can then use their free fantasia to turn it off.
    Yea, I'm down for it being optional, but the concern is they showed a side-by-side to show graphical updates and therefore chose analogous faces if not the same options. Which indicates a change, not a new option (unless stated or as many have said, it was un-intentional)
    (9)

  10. #10
    Player
    Akaysa's Avatar
    Join Date
    Jan 2024
    Posts
    1
    Character
    Akaysa Brokenheart
    World
    Odin
    Main Class
    Ninja Lv 90
    This is my first post here, I just had to come on and add my voice. Please don't take muh bunny nose! We didn't suffer years of hatlessness to look like the more Human-like races.
    (16)

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