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  1. #31
    Player
    Hausti's Avatar
    Join Date
    Mar 2014
    Posts
    202
    Character
    Io Hausti
    World
    Balmung
    Main Class
    Warrior Lv 100
    Anyone else getting Okami vibes?
    (1)

  2. #32
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    495
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Also not a fan of the effects, they look much too diffuse and something like the rocks/ice is very low resolution. The effects also lacks any clear outlines. It's odd that we got some good drawing effects with Byakko and the tiger screen that looks to fit this world, while Pic just seems to have stepped out of the Fall Guys collab.
    I'm not agains the idea of the job, but if they had gone more in line with ink than the colors I might have liked it more.

    At this point I'm happy I'm used to playing with minimal battle effects from party members.
    (5)

  3. #33
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    What happens when the Pictomancer has top DPS?

    They become the PAINter!
    (2)

  4. #34
    Player
    Raraka's Avatar
    Join Date
    May 2022
    Location
    Limsa Lomisa
    Posts
    275
    Character
    Raraka Raka
    World
    Brynhildr
    Main Class
    Warrior Lv 100
    I wasnt too hopefull about it, but when they said it was gonna have instant casts avaliable during the presentation my hearth sank, now I only expect a summoner 2 (without the res lol)

    A ink brush/caligraphy black&white pictomancer would have fit my tastes better, but oh well
    (3)
    Last edited by Raraka; 01-07-2024 at 09:40 PM.

  5. #35
    Player
    Mecia's Avatar
    Join Date
    Jul 2020
    Posts
    406
    Character
    O'ssu Mecia
    World
    Twintania
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raraka View Post
    I wasnt too hopefull about it, but when they said it was gonna have instant casts avaliable during the presentation my hearth sank, now I only expect a summoner 2 (without the res lol)
    What concerns me about this is what it says about fight design to come, which leads into new abilities and changes. SMN is probably staying a phys ranged while RDM and BLM get more insta casts or such.

    From Meleewalker to Meleetrail lmao
    (5)

  6. #36
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    882
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Wasn't expecting anything to hype me, and as expected it didn't hype me at all, turned me off even.

    I get Okami vibes but the effects look so cartoony. If it's a support I'll definitely take a look, I like the painting stuff better than the dancing stuff. More interested in Viper so far, even though it's not hyping me either.
    (8)

  7. #37
    Player
    Asterden's Avatar
    Join Date
    Oct 2020
    Location
    not in gridania
    Posts
    9
    Character
    Aster Mh'avi
    World
    Goblin
    Main Class
    Monk Lv 90
    I am glad we got this instead of "green mage" like caster! Pictomancer gives me magical girl vibes and I absolutely love it. The animations were well done; i loved the whole cartoony and bright aesthetic of the spells and the casting animations. As for the job mechanics, it would be so cool if we could rotate between paints/colors indicated by our palette job gauge. Maybe certain paints give more advantage during certain buffs and we could mix paints allowing access to new skills like the moogle cannon lol. The skills reminded me of a more vibrant ninja which was cool. I don't want to compare it do DNC, but I think that's the direction they'll be going in terms of dps, maybe between SMN and RDM?? Overall, it was well done, whimsical and colorful and I'm on the PIC (of PCT??) train.
    (0)

  8. #38
    Player
    Miki_L's Avatar
    Join Date
    Nov 2023
    Posts
    55
    Character
    Miki Loire
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    The effects could be less tailored to be cutesy but we might be jumping the shark as we've only seen a few and if a moogle beam exists then of course they will show a moogle beam. I want to say the aesthetic not matching how players view their own characters is not unique to this job. For instance, I don't associate my character with being dark and edgy so Dark Knight and Reaper are jobs I only play for functional reasons.
    (2)

  9. #39
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Hausti View Post
    Anyone else getting Okami vibes?
    No, if that was their intention the art department failed miserably, it doesn't look stylized enough to look like ink wash brush, it also doesn't even look like it belongs to the game, more like fall guys artstyle, it doesn't even compare to the CGI trailer one bit, it's got to be the biggest disconnect I've seen between CGI trailer and in-game job I've ever seen in any job release.
    (13)

  10. #40
    Player
    LynxDubh's Avatar
    Join Date
    Oct 2023
    Posts
    219
    Character
    Lynx Dubh
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Miki_L View Post
    The effects could be less tailored to be cutesy but we might be jumping the shark as we've only seen a few and if a moogle beam exists then of course they will show a moogle beam. I want to say the aesthetic not matching how players view their own characters is not unique to this job. For instance, I don't associate my character with being dark and edgy so Dark Knight and Reaper are jobs I only play for functional reasons.
    What is unique about Pictomancer's case as far as the aesythetic not matching the player fantasy would be their personal art style/personal taste in art. What if someone's tastes is more lined up with realism, or something with richer tones, or a black monochrome style?
    (0)

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