So is removing the repair system, where we'll just have all this magical weaponry and armor that never dents scratches or breaks no matter how hard the enemy kicks your face in.
I wasn't aware that getting gear repaired was somehow a time consuming or expensive endeavor. Aside from it adding a small amount of 'realism' to the game, it creates additional ways to keep gil flowing between players while drawing a small amount out of the economy via NPCs.