character limitations not withstanding
so, the obvios one. fix head gear for hroth and vierra. there is no longer any excuse.
Glamour changes -
job gear/relic weapons should go in armoire
- glamour plates should work like protraits allowing you to have as many reigistered plates as you want as long as you make a new plate for it (kinda like how you can register a new gear set for a new portriait)
- Gear that can be worn on every job that is currently locked on role specifics with reskins in other places
- dye/Materia Bag, bag that is seperate from the inventory. up to 999 dye can be stored there and can be removed into inventory and sold/bought. can also be added to bag from the inventory. does not need to be put in the inventory to use . materia holds all kinds of materia from ARR to DT in a quanitity of 999 can be withdrawn or placed in, option to automatically place it in the bag when optained should be included. can be melded from the bag.
- the ability to customize glamour plates anywhere that you can apply them. having to constantly run to a dresser to do this is annoying. this whole process needs to be removed to make glamouring more easily accessable.
- kinda nieche thing here but how about the option to save a preset hairstyle and colour and then you can change back if it doesnt go with a certian glamour. would be cool to see this on plates
Armour and ilevel - dungeon armour should be more useful than it currently is, dropping peices that legitimatly can get you ready to raid instead of just usless on arrival like most dungeon gear is. all of it is reskinned aswell essentially defeating any value it may have had. please add new dungeon armour to the game that is a legitimatly good alternitive to early patch gearing. how about some armour that is only available in certian each specific dungeon
Relics - right now in order to upgrade a relic you need a secondary weapon. this is really annoying and inconveient. please do something about this, just have the game remove and reapply it after the quest ends. if need be program a random item to be on your character while you do the quest and then make it automatically equip and that item delete. Please do not make them tome related again as this was not a change for the benefit of the game.
Combat system - im not suggesting an overhaul but how about something a little more interactive. how about reaction events where you can block the enemy doing certian things, unique field - boss interactions or the ability to break parts of it to change mecanics. wouldnt be a massive change really just some new kinda fighting style. if you introduced it only in dt it would incentivise people to push forward to new content and also make the WOL feel like hes actually learning new abilities. MHiceborn added the clutchclaw that wasnt in MHW and it didnt feel like it wasnt enjoyable without it. it made sense in progrression.