Why are you so angry? You don't have to start insulting people. I just stated that if you perform minimal movements, you can do almost anything in the game. You don't need to put in any effort in casual content, and you individually do not matter, which is exactly what the OP is complaining about. I wouldn't say something like that if I couldn't back it up, it's not hyperbole.
As Boblawblah requested, here's Dead Ends. I unbound all my job actions except cheer emotes, and didn't move anymore than I thought was absolutely needed to avoid overlapping. I was vacuming my office at the same time, so apologies if some of my decisions aren't exactly as you may want them for someone who completed Dead Ends while being as inconsequential as possible. Shoutout to my brother Urianger with a death action that just removes an enemy from mob packs. It only took 40 minutes, I've had actual nightmare dungeons go longer than that with real people.
https://www.youtube.com/watch?v=c-IULg9BSOg (this a 16 GB file, it'll take awhile to process)
Also, I happen to be a Destiny 2 enjoyer on the side, been playing since the very start of D1 Alpha. As a long-term player of both games, it's really a shame that they both are in some of worst states I've ever seen them in at the same time, but I assure you that it's not because Destiny is "unfun" to play because people can't use special weapons on orange bars in Neomuna. The gameplay and potential in Destiny is literally the only thing that keeps it relevant. What's actually killing Destiny is the massive amounts of layoffs at studio, including long-term employees and it's main composers, in order to meet a profit margin projected by out of touch and unpunished senior management. This is straight from the studio. Morale is in the toilet. The monetization, seasonal models, and C-Suite of Destiny is what is choking the life out of it, but the actual act of playing the game remains engaging after a decade because Bungie constantly takes risks in the sandbox and they sometimes listen to fans if they're allowed to.
Please do not speak about what the downfall is of a game you've never played and can't even be bothered to research just because it fits your narrative, Striker. I personally don't care about D2 too much these days, but I do care about the people behind it, and it's outright insulting to the laid off employees, and the many more there will be after the Final Shape expansion wraps up much of the story, underperforms like the last two have based on the overinflated projections of management, and a significant portion of long term fans say farewell to the IP, as Bungie's board and remaining assets are absorbed by Sony, per their contract after the acquisition earlier this year.