Quote Originally Posted by ForteNightshade View Post
This is objectively false. Almost every major implementation has been in direct response to some measure of player feedback.
You were misunderstanding my point. Players say "we don't like this, make it different. We would prefer...".

Most of the time, if SE makes it different they make it different in a way of their choosing and not in the way players said they would prefer. Sometimes players get on board and enjoy it. Other times they don't and continue to complain that SE is still doing it wrong.

I mean if you really want to push the narrative as the developers only do what players ask for, then the players have themselves to blame for the state of the game. Why are so many spending so much time cursing the developers if that's the case?

Quote Originally Posted by OdinelStarrei View Post
Is that so?

Friend, do you mind providing the source for me? I'd love to give that a read, I didn't know there was something like that floating around. Anything that points to even a slight course correction post-Endwalker is like water in a desert. Would be nice to have some hope based in reality for once.
The KR/CN versions of the game are also made slightly differently. The Chinese producer could say YoshiP says something but that doesn't mean it's going to apply to the world-wide version of the game. Any comments regarding pay by the hour and further monetizing through the cash shop would definitely be KR/CN specific because the cash shop is already their prime monetization source.

It would be nice if SE made more midcore content for all of us, of course. But better to take any comments made by the KR/CN producers with a lot of grains of salt if you're hoping that the same will be true for JP/NA/EU/OCE.


Quote Originally Posted by Darty123 View Post
I honestly cant believe people are not realizing the quality of the encounter design getting so bad, take a look at this last alliance raid that was released. No alliance mechanics, and nothing at all that can wipe the group.
How many players find wiping with a group of 23 random strangers to be a good time?

Not many. That's why a lot of players were using the ilvl cheese in roulette to make certain CT came up.