Quote Originally Posted by Commander_Justitia View Post
Yeah, I can agree with that, though if you see the game lvl1-80 as catchup that should be happening faster and easier, to streamline it, give it QoL etc. then 81-90 should still be a challenge or more engaging. Though I don't think much changes. I would open up the door for more endgame skill customization, maybe making crossskills more optional again and more unique. Idk, just something...giving healers option to get cleric stance back, or removing heal spells for dmg spells. Gear that has set bonus. These concepts are totally missing, or only exist in eureka/bozja, where its pretty fun.
You did not read my post at all, I said the exact opposite in my last line than what you're inferring. We are not going back to 2014 or 2016 job design. It's just a fact. If that upsets you then there's the door, there are plenty of MMOs that will cater to what you want. Cleric stance is not coming back ever, TP is not coming back, cross class skills are not coming back, neither is racial bonuses, gearset bonuses, dangerous overworld traversal, or forced grouping for MSQ prgress. It's not coming back.
We are not going back to less intuitive systems to appeal to longtime players who will sub anyways, that's the entire point. I'm not in any position at SE but it's plain to see they are not going to go back to old design to appeal to old players when there are plenty of new players who are happy with the current system or would be happier with more streamlined or QoL systems.