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Ergebnis 11 bis 20 von 178
  1. #11
    Player
    Avatar von AlucaDragonheart
    Registriert seit
    Oct 2021
    Ort
    Ul'Dah
    Beiträge
    109
    Character
    Aluca Angelus
    World
    Diabolos
    Main Class
    Dunkelritter Lv 100
    I just want them to make combat more exciting. If Viper is blue Reaper then I'll be disappointed.
    (5)

  2. #12
    Player Avatar von NekoMataMata
    Registriert seit
    May 2022
    Beiträge
    1.849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Zitat Zitat von Menriq Beitrag anzeigen
    I'm not so sure it's a matter of them being overpowered, but rather good tanks can make them completely unnecessary. I'm not really sure how that maintained status quo throughout the expansion, but I am curious to see if this changes comes DT.
    Good tanks or just tanks doing their jobs?

    "Oh no, I did my job and now the healer no longer has to!"

    What do you want exactly? For people to be bad?

    This is part of the reason why you run into such bad tanks/healers sometimes. Because they have the option to exist and not learn. Good tanks and good healers can carry either.
    (5)

  3. #13
    Player Avatar von Stormpeaks
    Registriert seit
    Jun 2021
    Beiträge
    2.668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Tänzer Lv 80
    The fact you called Aether's PF dead is quite hilarious
    (4)

  4. #14
    Player
    Avatar von Bad_Luck
    Registriert seit
    Sep 2013
    Beiträge
    175
    Character
    Bad Lucky
    World
    Hyperion
    Main Class
    Hermetiker Lv 100
    Zitat Zitat von Darty123 Beitrag anzeigen
    I started playing the finals, also playing star rail and final fantasy 16
    OH YOU ARE STILL HERE EH
    (1)

  5. #15
    Player
    Avatar von Ath192
    Registriert seit
    Jul 2019
    Beiträge
    1.772
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Schwarzmagier Lv 100
    I don't blame you. This is how a company loses longtime customers that brought in a lot of revenue. By only caring about potential new customers and not taking care of the ones they do have.
    (14)

  6. #16
    Player
    Avatar von Coratanni
    Registriert seit
    Aug 2015
    Ort
    Limsa
    Beiträge
    531
    Character
    Whispering Whiskers
    World
    Goblin
    Main Class
    Weißmagier Lv 100
    I've been around a long, long time. Gaming since the 80's. Using the internet since the mid 90's.

    When did it become popular to announce you were leaving something? This was not something people started doing until the last 5-10 years. Where on Earth did this desire for attention come from? Hoping that people try and convince you to come back? That's like someone in a relationship saying they're leaving it, and wanting the partner to fight for them...
    (1)

  7. #17
    Player
    Avatar von Ath192
    Registriert seit
    Jul 2019
    Beiträge
    1.772
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Schwarzmagier Lv 100
    Zitat Zitat von Coratanni Beitrag anzeigen
    I've been around a long, long time. Gaming since the 80's. Using the internet since the mid 90's.

    When did it become popular to announce you were leaving something? This was not something people started doing until the last 5-10 years. Where on Earth did this desire for attention come from? Hoping that people try and convince you to come back? That's like someone in a relationship saying they're leaving it, and wanting the partner to fight for them...
    It's called communication, and its an insanely valuable intel for a company that it can use to its advantage to improve their services. The people who do this care enough about the game to let the developers know how they've been let down so that maybe they do something about it in the future.

    If someone stops using your services wouldn't you like to know why? When people don't care and just leave then you're in a real problem because you don't know why or what to do. SE is blessed because if they ever start growing concerned about their numbers they can come here and find out why. Sure they're fine now but good times don't last forever.
    (15)

  8. #18
    Player
    Avatar von hynaku
    Registriert seit
    Mar 2015
    Ort
    New Gridania
    Beiträge
    2.789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Schnitter Lv 100
    I'm guessing will see you back in 7.0 along with all the others that have quit.
    (6)

  9. #19
    Player
    Avatar von Coratanni
    Registriert seit
    Aug 2015
    Ort
    Limsa
    Beiträge
    531
    Character
    Whispering Whiskers
    World
    Goblin
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von Ath192 Beitrag anzeigen
    It's called communication, and its an insanely valuable intel for a company that it can use to its advantage to improve their services. The people who do this care enough about the game to let the developers know how they've been let down so that maybe they do something about it in the future.

    If someone stops using your services wouldn't you like to know why? When people don't care and just leave then you're in a real problem because you don't know why or what to do. SE is blessed because if they ever start growing concerned about their numbers they can come here and find out why. Sure they're fine now but good times don't last forever.
    If you think companies read these threads, you know very little about how corporations work. These forums aren't even moderated.
    (1)

  10. #20
    Player
    Avatar von Hasrat
    Registriert seit
    May 2016
    Beiträge
    3.288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Schwarzmagier Lv 90
    Zitat Zitat von Ath192 Beitrag anzeigen
    I don't blame you. This is how a company loses longtime customers that brought in a lot of revenue. By only caring about potential new customers and not taking care of the ones they do have.
    Counterpoint: Catering to established players will significantly stunt game growth by dismissing the needs of new players. Established players have already been "hooked." It doesn't matter how well you "take care" of them, the population will naturally diminish over time. Every online service knows this, and every online service knows they need to maintain a steady flow of new customers to replace the ones that naturally leave. And in recognizing the need for new customers, they must be ready to adapt to what new customers are looking for.

    In adapting to the needs of said necessary new customers, established users may find themselves dissatisfied with the product, and will naturally leave, fueling the cycle all over again.

    There's literally no avoiding that outcome without declaring yourself stagnant and immutable, a state that's as good as dead for any online service.

    Adapt, or get left behind.
    (5)

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