Solo friendly? Nothing wrong with solo things, just not the whole system based on it.

Quest based levelling system that tells a story, more than likely based around central hubs? OOoh my, I need sheep skin, please go kill sheep for me. Ya, very interesting.

Not having to run back to town every time you use up your 4-8 leves? After each quest having to run back and forth more so than leves.

Instanced dungeons so you don't have to worry about other people camping your favorite spot? It's an mmo, not a mo.

Oh god...these are all horrible things. How dare you, SE, try to make your game appealing to casuals, er go getting more subscriptions, er go getting more money to put back into the game.......... Nothing wrong with casuals, just they tend to bring bad game design that doesn't let the game have longevity.

Shame on you.

(Also, Getting PL'd to 40 then Natalan to 50 isn't partying/camping, it's the most boring thing on the planet. The level grind shouldn't be that mind numbing.) That's just a spam fest, those are not xp parties