I wouldn't mind leveling up via the main storyline or side quests. I would rather it tiered so that when you first start out content that is solo-able but as you progress deeper into the the storyline it will gradually require party play.

Honestly though, I understand why folks are panicking/crying/whining/butt-hurt over this. I can agree there are some pretty sorry players out there that don't know how to play. The current party exp grind system doesn't really allow players to "learn" their classes if anything at all. AoE spam fests in my eyes doesn't equal to learning party play.

Hopefully the storyline content will require players to have some tact and allow for exploration of new areas as group play whether its open world or instanced open world or instanced dungeon or <insert content here>.


should be interesting and i look forward to it.