Quote Originally Posted by Mug View Post
The way I see it, grinding the same mobs over and over for exp is a system that belongs in the past. I remember when I tried to get people to play FFXI, almost all of them found exp parties to be a huge turn off. So if their aim is to get as many people as possible to play this game, then they need to replace it with something more exciting. Not to mention something that makes more sense.

Killing the same mobs over and over for no reason makes you wonder exactly who is the monster...
Removing Grinding kind of removes a large portion of what an RPG is, though..

I actually adored grind parties in FF11..

Imagine a final fantasy game, like Final Fantasy 7, where as you progressed through the story, your materia auto upgrades and by the end everything was maxed.
That would be dumb ;v