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Thread: 2.0 Leveling

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  1. #1
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    Starlord's Avatar
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    Quote Originally Posted by Nazrakin View Post
    I don't think anyone doubts there will be roaming monsters. The fear is that grinding them in a party will no longer be a viable or efficient method of getting exp -- as is the case in every game the uses a quest/instance driven leveling style.
    1.0 has been after the Battle changes was Grind off monsters.. Jobs=Party or why bother making jobs?
    (1)

  2. #2
    Quote Originally Posted by Starlord View Post
    1.0 has been after the Battle changes was Grind off monsters.. Jobs=Party or why bother making jobs?
    This is why you don't seem to fully understand SE lol. 2.0 is purely about making money for them and they'll more than likely throw out everything they wanted to do/have been doing to make that money.
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  3. #3
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    Nazrakin's Avatar
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    Nazrakin Gorecleave
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    Quote Originally Posted by Starlord View Post
    1.0 has been after the Battle changes was Grind off monsters.. Jobs=Party or why bother making jobs?
    Just because mob grinding is going away doesn't mean that all party content is going with it. There will be a strong emphasis on dungeons, as well as a redesign of the behest, caravan systems. I imagine there will also be plenty of group quests as well. Jobs are still relevant without the grinding.
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  4. #4
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    Quote Originally Posted by Nazrakin View Post
    Just because mob grinding is going away doesn't mean that all party content is going with it. There will be a strong emphasis on dungeons, as well as a redesign of the behest, caravan systems. I imagine there will also be plenty of group quests as well. Jobs are still relevant without the grinding.
    I'm cool with that tbh, I love grinding.. but I'm sure everyone has their limit to How much one can grind without pulling out their hair. If Mobs are soloable free roam that's cool, I'm sure you could "still party" with them just by venturing out to harder mobs at your level and still get that party aspect feeling.
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  5. #5
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    Quote Originally Posted by Starlord View Post
    I'm cool with that tbh, I love grinding.. but I'm sure everyone has their limit to How much one can grind without pulling out their hair. If Mobs are soloable free roam that's cool, I'm sure you could "still party" with them just by venturing out to harder mobs at your level and still get that party aspect feeling.
    whos going to do that if leveling is 100xs easier with quests?
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  6. #6
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    Quote Originally Posted by Rokien View Post
    whos going to do that if leveling is 100xs easier with quests?
    People that enjoy it ? wish are the vast minority of the MMO Community.
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  7. #7
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    Quote Originally Posted by XxOstiaxX View Post
    People that enjoy it ? wish are the vast minority of the MMO Community.
    you don't get it, people will take the path of least resistance, even I.
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  8. #8
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    Quote Originally Posted by Rokien View Post
    you don't get it, people will take the path of least resistance, even I.
    Then what do you want SE to do ? Carter to the minority or the majority ? Raids and NM are all party content, always have always will, you got your content, let the casuals have the leveling content, plus dungeons and low level NM will be party content, unless you can solo a dungeon of your level, wish would be a bad idea lol
    (1)

  9. #9
    Quote Originally Posted by XxOstiaxX View Post
    People that enjoy it ? wish are the vast minority of the MMO Community.
    Have you done...any content in FFXIV? lol. Whatever is the easiest thing to do people will do it.

    Read: Garuda BLM exploit
    Stacking BLM/BRD on everything
    Excluding Melee
    WHMs not knowing how to heal anyone but a tank even if they don't need healing.
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  10. #10
    Player
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    Quote Originally Posted by Rokien View Post
    whos going to do that if leveling is 100xs easier with quests?
    Which brings me to the thread of "Fatigue..." I want to slow down progression of exp" Why would anyone want to do that, when everyone else can get Normal Exp and get their Faster? hmmm...
    (1)

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