Results 1 to 10 of 256

Thread: 2.0 Leveling

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    185
    how will this new system work if your leveling 20 jobs? Or are they going to focus more on leve like system? And can we still level off monsters...hmmm.
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by wolfwing View Post
    how will this new system work if your leveling 20 jobs? Or are they going to focus more on leve like system? And can we still level off monsters...hmmm.
    leveling off mobs wont work in 2.0 nor will farming.
    (0)

  3. #3
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    we wont know entirely how the leveling system will be until the promo site goes live, more letters are produced and also visble proof of the new leveling system. but hopefully yoshi will give all types of players many ways to get fair/decent amount of exp. wether its leves, sidequest, dungeous, hamlet defense, main storyline, mob camp partys, etc. With 2.0 being so critical for 14 future forcing players new and old to conform to one method (or maybe two ways) of leveling is insane and will cause outrage along with another failure of the game.


    to me multiple ways of getting exp will be the key to 2.0 success, yoshi main goal is to get as many as subscribtions as possible, so if that means having many different forms of getting exp to suit each individual person style/needs thats the route hes gonna have to take. some players have a limited time to play, others players cant grind and do the same repeated process over and over, other players dont wanna be forced into one method of getting exp etc.

    Hopefully yoshi will actually take this route since each person can play the game as they feel best, solo or party being able to get exp along with gil, or seals, materials for crafting, or even gear, etc. this all will just put more things in the pro column then having a system designed for one method of getting exp.
    (2)

Tags for this Thread