Irrelevant. As a matter of fact, I wasn't referring to that at all.Read the guildleve dialog sometime. I guarantee it's the same thing as Quest Chaining in other MMOs, since in other MMOs you:
1. Talk to NPC, they spout nothingness, tell you to kill 10 Wolves.
2. You go kill 10 wolves.
3. You return to NPC, get your money and/or items.
Guildleves:
1. Talk to NPC, select your Guildleves, you get a pop up with a story and your objective
2. Go to camp, initiate it.
3. Complete it, get your gil and/or items.
The same thing.
I was just saying that quest chaining (leves included) offer far more incentive than going out and kill random crap in the field for no reason other than EXP.
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